reaperrr
|
d95bb4152a
|
Add Firestorm Juggernaut to TS
|
2017-05-14 14:41:20 +02:00 |
|
Paul Chote
|
4e6af29bb8
|
Match LPST pre/post deploy sizes and offsets.
|
2017-04-29 12:21:30 +01:00 |
|
Paul Chote
|
993f4ee6da
|
Match TTNK pre/post deploy sizes and offsets.
|
2017-04-29 12:21:10 +01:00 |
|
reaperrr
|
5789b73091
|
Convert TS Nod Artillery to condition system
Getting rid of legacy Transforms approach.
|
2017-04-21 12:41:18 +02:00 |
|
Zimmermann Gyula
|
cc71582419
|
Fix vein attack animation moving along with target.
|
2017-01-26 11:01:36 +01:00 |
|
reaperrr
|
a7e3bfb95c
|
Fix Tiberium veins and vein attack depth sorting
|
2016-10-23 18:21:21 +02:00 |
|
reaperrr
|
35a84546fb
|
Fix Titan muzzle depth sorting
|
2016-10-23 18:19:05 +02:00 |
|
reaperrr
|
3c698d3d68
|
Fix Tick Tank muzzle depth sorting and offset
|
2016-10-23 18:19:05 +02:00 |
|
reaperrr
|
829f612a04
|
Fix Nod Buggy muzzle depth sorting
|
2016-10-23 18:19:05 +02:00 |
|
reaperrr
|
677fcefb34
|
Fix deployed sensor array depth sorting and snow sprite
|
2016-10-23 17:04:30 +02:00 |
|
Paul Chote
|
66fbc0dfc4
|
Fix vehicle EMP overlay depth offset.
|
2016-08-27 19:13:59 +01:00 |
|
Paul Chote
|
8b6a355850
|
Fix tick tank depth offsets.
|
2016-08-27 19:13:59 +01:00 |
|
Paul Chote
|
a2239b5d46
|
Fix titan depth offsets.
|
2016-08-27 19:13:59 +01:00 |
|
Paul Chote
|
4e5c1deb5d
|
Fix harvester harvest animation.
|
2016-08-27 19:13:58 +01:00 |
|
Zimmermann Gyula
|
f56602704e
|
Rewrite TS vein YAML data.
|
2016-07-26 23:18:56 +02:00 |
|
Paul Chote
|
216d82d4ef
|
Set up TS base structure depth metadata.
|
2016-07-13 22:22:13 +01:00 |
|
Pavel Penev
|
99afec6533
|
Convert the Tick Tank to use DeployToUpgrade
|
2016-02-22 02:44:26 +02:00 |
|
Paul Chote
|
a0bc556172
|
Implement new syntax for package-specific filesystem requests.
|
2016-02-15 00:44:36 +00:00 |
|
Paul Chote
|
cec2c584e6
|
Fix TS EMP overlay.
|
2015-12-26 12:37:22 +00:00 |
|
Pavel Penev
|
606a8c1639
|
Convert the Mobile Sensor Array to use DeployToUpgrade
Stop using Transforms.
|
2015-09-01 20:24:45 +03:00 |
|
Matthias Mailänder
|
a0c02d5710
|
use different Nod/GDI icons for shared actors
|
2015-08-02 17:29:44 +02:00 |
|
Paul Chote
|
a3ba925458
|
Make special vehicles unbuildable.
|
2015-03-31 19:11:38 +01:00 |
|
Paul Chote
|
a7c64a0941
|
Remove redundancies from TS sequences.
|
2015-03-22 17:31:42 +00:00 |
|
Matthias Mailänder
|
e694692b97
|
add the Tiberian Sun harvest animation
|
2015-01-17 11:36:41 +01:00 |
|
reaperrr
|
67e7c99b5c
|
Fix TS offsets, selection bounds, weapon factory exits
|
2014-10-05 01:25:11 +02:00 |
|
Taryn Hill
|
4abee8682f
|
Visual fixes for TS structures and units.
|
2014-08-22 19:01:01 -05:00 |
|
reaperrr
|
887ec938cc
|
adds muzzle sequences for vehicles
|
2014-05-22 22:27:54 +02:00 |
|
reaperrr
|
49b35dca6e
|
Add UseInfantryDeath option to RenderInfantry trait.
This allows the use of RenderInfantry for units that do not have a Die voice or die sequences.
Additionally fixed Wolverine stand and shoot sequences.
|
2014-04-27 22:56:23 +02:00 |
|
Matthias Mailänder
|
376a6c7a5d
|
read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
389aa6c929
|
Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
|
2013-07-28 09:17:34 +02:00 |
|