Commit Graph

21646 Commits

Author SHA1 Message Date
reaperrr
9915f34c99 Reduce turret TurnSpeed on TD Gunboat
So it looks a bit more like in the original.
2016-05-20 14:06:28 +02:00
reaperrr
3cc9706ac4 Set high TurnSpeed on TD Gunboat
So it doesn't get stuck at map edge for over a second.
2016-05-20 14:05:52 +02:00
reaperrr
2c07dfbbb7 Make TS not load unnecessary mix files
gmenu.mix only contains the menu orverride from Patch 2.0/Firestorm, maps0*.mix only contain singleplayer maps, multi.mix only contains multiplayer maps, patch.mix only contains ini files.
None of these are used or even usable directly by OpenRA as-is, so it's pointless to load them.
2016-05-20 13:50:40 +02:00
Oliver Brakmann
ebba7fdaf1 Add methods to retrieve player stats to Lua API 2016-05-19 23:08:01 +02:00
Oliver Brakmann
09d1dacd95 Add a Lua API method to randomize a collection 2016-05-19 23:08:01 +02:00
Oliver Brakmann
735975057d Add another way to call air strikes/paradrops to the Lua API 2016-05-19 23:08:01 +02:00
Oliver Brakmann
d743c23482 Add missing Requires to MissionObjectiveProperties 2016-05-19 23:08:01 +02:00
Oliver Brakmann
5d2445a234 Fix winstate logic for cooperative games 2016-05-19 23:08:01 +02:00
Oliver Brakmann
0192919501 Fix crash in Beacon ctor when it runs during instead of between ticks
Causes an exception like below, for example when calling the Lua API's Beacon.New() method.

``Exception of type `System.InvalidOperationException`: Collection was modified; enumeration operation may not execute.``
2016-05-19 23:08:01 +02:00
Matthias Mailänder
5029ac705f Update to .NET 4.5 2016-05-19 21:24:21 +02:00
Oliver Brakmann
b4664d1ec5 Merge pull request #11192 from reaperrr/fix-effectwh
Fix direct hit check in CreateEffectWarhead
2016-05-18 21:52:30 +02:00
reaperrr
6e7bce9571 Merge pull request #11275 from obrakmann/fix11256-deb-build-reqs
Add libmono-i18n4.0-all to the list of Debian package dependencies
2016-05-18 18:38:45 +02:00
reaperrr
d7650e6d51 Merge pull request #11293 from reaperrr/d2k-polish1
Some D2k polishing
2016-05-18 18:06:28 +02:00
Oliver Brakmann
8319dfa70e Merge pull request #11298 from Mykogen/fix-queue-batching
Shift+hotkey queues 5 units for production. Fixes #5544
2016-05-16 21:35:53 +02:00
reaperrr
644e3cf95d Merge pull request #11303 from Biofreak1987/ship-tooltip
Add generic tooltip name for td ships
2016-05-16 21:27:36 +02:00
reaperrr
64c059fd82 Merge pull request #11118 from viszkoktamas/bleed
Add hotkeys for moving viewport to map edge
2016-05-16 21:21:19 +02:00
Tamás Viszkok
522e937597 Hotkeys for move viewport to map edge 2016-05-16 20:26:59 +02:00
reaperrr
874a9adc31 Merge pull request #11283 from Biofreak1987/nod08b
Add nod08b
2016-05-16 20:19:08 +02:00
reaperrr
9707cd9be9 Merge pull request #11299 from reaperrr/dmgstate-upgrade
Introduce trait granting upgrades at specified DamageStates
2016-05-16 20:00:53 +02:00
Oliver Brakmann
89599af5b2 Merge pull request #11292 from reaperrr/fix-v2-explosion
Fix exploding V2RL sound
2016-05-16 19:57:13 +02:00
Biofreak1987
c14fb32dae Add generic tooltip name for td ships 2016-05-16 19:39:41 +02:00
reaperrr
407a061c0a Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
Query lobby checkbox state via their owning traits.
2016-05-16 19:00:35 +02:00
reaperrr
9cca92942e Merge pull request #11130 from viszkoktamas/viewportBookmark
Add hotkeys for save areas of the map
2016-05-16 18:37:56 +02:00
reaperrr
af30f6b3ad Merge pull request #11302 from Biofreak1987/ship-explosion
Add ship explosions to td mod
2016-05-16 18:32:04 +02:00
Biofreak1987
1477da7ff0 Add ship explosions to td mod 2016-05-16 16:26:41 +02:00
reaperrr
b327f6a3b2 Make vehicles and cyborgs in TS slow down when damaged
By combining the new UpgradeOnDamage trait with SpeedModifiers.
2016-05-16 14:18:16 +02:00
Viszkok Tamás
a89376daf0 Added hotkeys for save areas of the map 2016-05-16 14:01:49 +02:00
Biofreak1987
9ed0e6584f Add nod08b 2016-05-16 08:57:19 +02:00
reaperrr
d03eaaaac0 Introduce UpgradeOnDamage trait 2016-05-16 02:41:12 +02:00
reaperrr
dcd057d032 Make DamageStates flags 2016-05-16 02:41:10 +02:00
Mykogen
2bbbdbeedb Shift+hotkey queues 5 units for production. Fixes #5544 2016-05-16 00:02:00 +02:00
reaperrr
2444491fc6 Fix exploding V2RL sound
You could here the 'Report' of the V2 weapon when the launcher exploded. Added V2-exclusive explosion weapon to fix that.
2016-05-15 20:58:02 +02:00
Matthias Mailänder
b5eb537f2d Remove trailing tabs. 2016-05-15 19:48:07 +02:00
Matthias Mailänder
4209d52c4c Define the concrete slabs as terrain rather than actors. 2016-05-15 16:40:15 +02:00
reaperrr
cee5ec4754 Give large D2k missiles a ballistic flight curve 2016-05-15 16:38:34 +02:00
reaperrr
2c7fe90532 Use 'true' instead of 'yes' on all D2k booleans 2016-05-15 16:38:02 +02:00
reaperrr
974eb5aa86 Fix facings of D2k grenadier stand sequence 2016-05-15 16:34:58 +02:00
Matthias Mailänder
fc523ae953 Print actor information instead of the function name. 2016-05-15 16:21:32 +02:00
Matthias Mailänder
3c7871b352 Add actor name to ease debugging of invalid bounds. 2016-05-15 16:21:32 +02:00
reaperrr
41a53d8ed0 Merge pull request #11243 from Mailaender/elegant-lasers
Polished the Tiberian Sun laser weaponry
2016-05-15 16:17:24 +02:00
reaperrr
51194059b3 Fix WithParachute shadow position on elevated terrain 2016-05-15 16:05:15 +02:00
reaperrr
c2f537a43d Move parachute shadow anim ticking from Render to Tick 2016-05-15 16:04:01 +02:00
reaperrr
a670ea4bad Remove ITraitInfo from WithParachuteInfo
ITraitInfo is already implemented by UpgradableTraitInfo, so this was redundant.
2016-05-15 16:00:51 +02:00
Matthias Mailänder
53c1222ce2 Avoid the 0c prefix for laser beam width. 2016-05-15 15:56:50 +02:00
Matthias Mailänder
8fcb31407d Add gates to the Red Alert mod. 2016-05-15 15:52:11 +02:00
Matthias Mailänder
0d500f4bb2 Merge pull request #11270 from reaperrr/fix-td-fieldcrash
Make FrozenUnderFog footprint include '_'
2016-05-15 15:40:08 +02:00
reaperrr
95a927a181 Merge pull request #11272 from r34ch/cold-front-fix
Cold front fix
2016-05-15 15:17:16 +02:00
reaperrr
e59c7a8b1f Make FrozenUnderFog count passable footprint cells
To avoid crashing on actors with only passable footprint cells.
2016-05-15 14:56:08 +02:00
Matthias Mailänder
b4cbb52d27 Merge pull request #11206 from evgeniysergeev/spatial
SpatiallyPartitioned fixup for d2
2016-05-15 14:46:53 +02:00
reaperrr
c201558023 Merge pull request #10714 from Mailaender/import-rules
Added basic RA2/TS mod rules importers
2016-05-15 14:46:24 +02:00