Matthias Mailänder
f39b01b53c
Merge pull request #7700 from pchote/sequence-defaults
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Add support for per-sequence animation defaults
2015-03-22 20:22:04 +01:00
Paul Chote
a7c64a0941
Remove redundancies from TS sequences.
2015-03-22 17:31:42 +00:00
Paul Chote
bcc3aefaa7
Merge pull request #7702 from abcdefg30/tscrash
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Fix a crash in UpgradeActorsNear.cs
2015-03-22 13:58:05 +00:00
Paul Chote
8fd4eca2da
Merge pull request #7560 from RoosterDragon/let-it-go
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Speed up frozen actor updates & prevent flicker
2015-03-22 13:52:33 +00:00
Paul Chote
c92d1342f0
Allow mods to define Defaults for all animations in a sequence.
2015-03-22 12:58:08 +00:00
abcdefg30
5d7f6081e4
Fix a crash in UpgradeActorsNear.cs
2015-03-21 22:51:25 +01:00
Matthias Mailänder
5de9e72707
Merge pull request #7492 from penev92/bleed_enemySightedNotification
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Closes #7491
2015-03-21 19:18:01 +01:00
Matthias Mailänder
3900733c1d
Merge pull request #7581 from Phrohdoh/sequence-error-fix
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Clarify the error relating to too many frames defined in a sequence.
2015-03-21 15:33:14 +01:00
Oliver Brakmann
919c0fd359
Merge pull request #7638 from pchote/infantry-body
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Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
cf92d0ea24
Merge pull request #7687 from reaperrr/ts-wda
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Use 3rd damage level of TS buildings for death instead of critical
2015-03-21 14:10:45 +00:00
Oliver Brakmann
ff49cdcc5f
Use the OnPlayerDiscovered trigger in gdi05a
2015-03-21 15:19:19 +02:00
penev92
16dee554c4
Introduce OnDiscovered and OnPlayerDiscovered Lua triggers
2015-03-21 15:19:18 +02:00
Matthias Mailänder
79c53e3981
Merge pull request #7525 from penev92/bleed_enemySightedNotification2
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Refactor EnemyWatcher and AnnounceOnSeen traits
2015-03-21 14:16:06 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Paul Chote
fa0264a73c
Fix WithDeathAnimation dependency.
2015-03-21 13:04:16 +00:00
Oliver Brakmann
6c50d0eda8
Merge pull request #7608 from pchote/widgetcommon
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Move common widgets from Game to Mods.Common.
2015-03-21 13:57:56 +01:00
penev92
d9a6b1ec5a
Disable notifications for U2
2015-03-21 14:19:20 +02:00
Paul Chote
e5c03413cc
Move common widgets from Game to Mods.Common.
2015-03-21 11:53:53 +00:00
penev92
328e329fe7
Disallow sound/radar notifications for neutral actors via a configurable field on the trait
2015-03-21 12:03:41 +02:00
penev92
55e04a44c8
Add EnemyWatcher and AnnounceOnSeen to RA
2015-03-21 11:32:28 +02:00
penev92
1b616123ef
Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen
2015-03-21 07:53:41 +02:00
Matthias Mailänder
eb0ea8d543
Merge pull request #7693 from obrakmann/fix7688_d2k_insignia_behind_radar
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Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 22:46:14 +01:00
Oliver Brakmann
112d7caf97
Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 19:10:05 +01:00
Matthias Mailänder
e98c55a852
Merge pull request #7681 from abcdefg30/startgamenotification
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Allow the use of race variants in "StartGameNotification:"
2015-03-20 18:08:16 +01:00
Matthias Mailänder
7be8c4461b
Merge pull request #7405 from Rydra/upstream/int2immutable
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Made int2 class immutable
2015-03-20 16:03:46 +01:00
abcdefg30
a249302b6b
Allow the use of race variants in "StartGameNotification:"
2015-03-20 14:52:58 +01:00
David Jiménez
f15f1e41e8
Made int2 struct immutable
2015-03-20 13:54:01 +01:00
Matthias Mailänder
dc1862f3dc
Merge pull request #7529 from delftswa2014/feature/kdr_stat
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Add Kill/Death ratio in statistics window
2015-03-20 13:35:21 +01:00
Matthias Mailänder
d7a373ffda
Merge pull request #7691 from Mailaender/appveyor-windows-move
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Corrected the NSIS Setup.exe renaming in the last AppVeyor step
2015-03-20 07:37:54 +01:00
Matthias Mailänder
2f199a1c9c
correct the path
2015-03-20 07:34:42 +01:00
Matthias Mailänder
fc09fe9e03
Merge pull request #7683 from obrakmann/fix-appveyor-build-the-37482th
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Fix archive extraction in appveyor builds
2015-03-20 07:10:02 +01:00
Matthias Mailänder
0569eb640f
Merge pull request #7649 from RoosterDragon/stylecop-line-length
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Enforce a line length limit.
2015-03-20 07:07:58 +01:00
reaperrr
b66cae100b
Use 3rd damage level of TS buildings for death animation instead of critical damage state
2015-03-20 01:11:50 +01:00
RoosterDragon
c3531d6f70
Avoid duplicated frozen visibility checks.
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The FrozenUnderFog.Tick method will now reuse the calculation do by the frozen actor when it had to calculate its visibility, this prevents it having to re-do the fairly expensive visibility calculation.
2015-03-19 17:30:40 +00:00
RoosterDragon
1515ac54f6
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
Oliver Brakmann
721ba5e9c3
Merge pull request #7595 from WolfGaming/SellTooltip
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Refund tooltip
2015-03-19 18:11:30 +01:00
WolfGaming
068a96fd46
Fixes NullPointerException when frozen.Actor is null.
2015-03-19 05:53:59 +00:00
WolfGaming
d2f02e7a4b
Fix missions showing tooltips wrong.
2015-03-19 05:53:55 +00:00
WolfGaming
c460906ed5
Added refund tooltip.
2015-03-19 05:53:51 +00:00
WolfGaming
bf3ddcfbf1
Implemented an interface that allows traits to add custom information to tooltips.
2015-03-19 05:53:44 +00:00
Pavel Penev
272086de76
Merge pull request #7541 from Mailaender/d2k-build-hotkeys
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Fixed the hard-coded Dune 2000 production tab hotkeys
2015-03-18 12:08:41 -07:00
Oliver Brakmann
4d8189ea97
Fix archive extraction in appveyor builds
2015-03-18 18:10:10 +01:00
Matthias Mailänder
73b4a18e22
make the d2k production tab hotkeys configurable
2015-03-18 06:49:44 +01:00
Matthias Mailänder
16ff6e2112
Merge pull request #7561 from RoosterDragon/fast-map-border-shroud
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Speed up map border shroud & fix viewport visible cells
2015-03-18 06:36:45 +01:00
Pavel Penev
82c01ec640
Merge pull request #7667 from Mailaender/move-without-force
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Avoid PowerShellisms to fix the AppVeyor build
2015-03-17 18:58:09 -07:00
Pavel Penev
4c0a81fe15
Merge pull request #7679 from obrakmann/new-ftrk-icon
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Replace flak truck icon with non-copyrighted art
2015-03-17 12:45:50 -07:00
Oliver Brakmann
d16701447f
Replace flak truck icon with non-copyrighted art
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The new art is based on an image from the public domain (http://commons.wikimedia.org/wiki/File:%D0%9C%D1%83%D0%B7%D0%B5%D0%B9_%D0%B2%D0%BE%D0%B5%D0%BD%D0%BD%D0%BE%D0%B9_%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA%D0%B8_%D0%9E%D1%80%D1%83%D0%B6%D0%B8%D0%B5_%D0%9F%D0%BE%D0%B1%D0%B5%D0%B4%D1%8B,_%D0%9A%D1%80%D0%B0%D1%81%D0%BD%D0%BE%D0%B4%D0%B0%D1%80_%2829%29.jpg ), modified for OpenRA by @OmegaBolt.
2015-03-17 18:51:04 +01:00
Matthias Mailänder
26a4b9b841
Merge pull request #7623 from cjshmyr/orelord
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Added new 1v1 RA map by MicroBit - Ore Lord
2015-03-17 05:15:00 +01:00
Oliver Brakmann
e4ef1eb820
Merge pull request #7626 from Mailaender/ts-radar-dishes
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Fixed Tiberian Sun radar dishes
2015-03-16 18:37:59 +01:00
reaperrr
258e924afe
Merge pull request #7619 from pchote/ts-civilian-fixes
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Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00