Oliver Brakmann
302cf44f5a
Merge pull request #7267 from atimoschenkow/fix-selection-after-radar
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Selection rectangle is drawn after exiting radar widget while dragging the viewport
2015-01-04 17:23:08 +01:00
atimoschenkow
831f19e993
A selection box is drawn if the mouse exits the radar widget while dragging the viewport.
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These changes prevent this side effect.
2015-01-04 17:06:50 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Matthias Mailänder
44cd174a8d
StyleCop clean OpenRA.Game
2015-01-03 19:00:48 +01:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
Paul Chote
2ed594fd86
Introduce map Visibility field.
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This replaces the Selectable, UseAsShellmap, and special-cased Type = "Mission" fields.
2014-12-23 09:08:00 +13:00
ScottNZ
4f4c67735d
Overhaul the lobby faction dropdown for ra
2014-12-19 18:13:27 +13:00
ScottNZ
c4110bad45
Add country definitions
2014-12-19 18:05:28 +13:00
RoosterDragon
a6f5a21ed4
Made Sheet.Texture into Sheet.GetTexture() since we will want to call it for side-effects.
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Do the same for Sheet.Data since it has the side effect of generating a buffer.
2014-11-29 12:04:50 +00:00
RoosterDragon
ff16690b86
Lazily generate buffer in Sheet.
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The managed byte buffer is created on demand, meaning a newly allocated sheet will not waste memory holding onto the buffer until some changes are actually required to be written. This avoids a newly allocated sheet wasting memory on buffers that do not differ from their backing texture.
2014-11-29 12:04:00 +00:00
DeadlySurprise
c504383d92
Changed aspect ratio implementation
2014-11-18 22:35:34 +01:00
DeadlySurprise
cdb05537f3
Added tiberian sun vqa file support
2014-11-18 22:35:33 +01:00
Oliver Brakmann
4e3f565354
Fix broken orders when actors are selected.
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Fixes an oversight in #6949 .
2014-11-15 21:00:52 +01:00
Paul Chote
f5c09121ad
Remove buggy classic mouse orders. Closes #3153 .
2014-11-15 09:40:25 +13:00
Taryn Hill
b8f5786bdb
Clean up some chars.
2014-10-30 20:34:56 -06:00
steelphase
8fe7c71b66
Add chrome for slider thumb.
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update hardcoded references to chrome.yaml to use public parameters.
2014-10-21 17:14:55 -04:00
Paul Chote
0b875e2ca2
Allow custom ScrollPanel button styles.
2014-10-19 15:32:26 +13:00
Paul Chote
d117faa48d
Define BaseLine offset for ButtonWidget.
2014-10-19 15:32:26 +13:00
Paul Chote
84e71258dc
Prevent mouse events from propagating through a video.
2014-10-11 23:05:35 +13:00
Paul Chote
a60452b30a
Make the video cancel hotkey configurable.
2014-10-11 23:05:34 +13:00
Paul Chote
6b1505b71d
Add an aspect ratio correction flag to VqaPlayerWidget.
2014-10-11 23:05:34 +13:00
Paul Chote
4f44cc1969
Load assets using absolute paths. Fixes #6717 .
2014-10-11 11:02:30 +13:00
Paul Chote
9f3230a009
Remove static state from ChromeProvider.
2014-10-10 23:44:37 +13:00
DeadlySurprise
e187876bdf
Adds vqa playback to the asset browser
2014-10-07 18:59:02 +02:00
Paul Chote
80f42b4921
Add support for generic tooltip names.
2014-10-03 20:25:33 +13:00
obrakmann
9de79318e8
Merge pull request #6623 from steelphase-forks/bleed-ScrollPanelSound
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Scroll Panel Sound
2014-10-02 20:09:44 +02:00
steelphase
fc44d082dc
Scroll Panel Sound
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Adds sound to Up, Down, and Thumb Button
2014-10-01 09:53:28 -04:00
Paul Chote
863d75eefe
Merge pull request #6621 from steelphase-forks/bleed-soundfix
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Sound Fix for DropDownButton Widget
2014-10-01 22:12:55 +13:00
steelphase
3a5d04f824
LoadWidget modRules Fix
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Fixes #6625
2014-09-29 23:07:48 -04:00
steelphase
65ded0ed90
Sound Fix for DropDownButton Widget
2014-09-29 18:41:40 -04:00
Matthias Mailänder
636e1b5102
Merge pull request #6441 from pchote/paste
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Support pasting clipboard text into TextFields.
2014-09-13 15:02:15 +02:00
ImagoTrigger
eb2124bb89
Adds ability to paste text (ctrl/cmd+v) into chat.
2014-09-13 09:41:59 +12:00
Oliver Brakmann
eff54a614b
Fix selection glitch in observer mode
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Fixes #6421 .
2014-09-07 00:52:55 +02:00
Paul Chote
674998c0ee
Merge pull request #6335 from obrakmann/fix6311
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Fix end game window conflicting with ingame menu
2014-09-03 18:54:51 +12:00
Oliver Brakmann
2f4c81b7c9
Fix end game window conflicting with ingame menu
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Fixes #6311
2014-08-24 17:00:18 +02:00
Paul Chote
944cfd83e2
Merge pull request #6281 from mizipzor/tab-completion
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Added tab completion to in-game and lobby chat.
2014-08-24 17:29:38 +12:00
huwpascoe
baecedc7b8
Cursor Doubling
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Cursor now doubles with pixel doubling, enabled by a new checkbox in the
settings menu.
2014-08-21 20:08:38 +01:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
Alexander Fast
034625c2ea
Added tab completion to in-game chat.
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Both player names and chat commands can be completed.
Names of local players and bots are not candidates for completion.
If a completed name is the first word ": " is appended to the end.
The hotkey for toggling team/all chat has been moved to left Alt.
2014-08-19 17:19:32 +02:00
Oliver Brakmann
819eb64011
Add end game dialog
2014-08-08 13:35:49 +02:00
Oliver Brakmann
7546e8237e
Make CheckboxWidget honour GetText()
2014-08-08 13:35:49 +02:00
Paul Chote
13656710ca
Fix unit selection hotkeys for players. Fixes #5753 .
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This also explicitly disables them for spectators.
2014-07-29 23:32:47 +12:00
Oliver Brakmann
ad2327828d
Make actors outside map borders selectable for their owner
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PR #5967 only made planes not lose their selection when they strayed
outside the map border. This PR makes it possible to select them when
they already are outside the map. It also ensures that the selection
decorations are drawn. Rank designations, however, will disappear when
a unit leaves the map.
Fixes #5651 for real, then.
2014-07-26 11:05:41 +02:00
Paul Chote
90403ad40b
Fix mouseover filtering in cloned widgets.
2014-07-26 18:20:06 +12:00
Paul Chote
4fb9e59402
Allow ImageWidget to filter mouse events.
2014-07-26 18:20:06 +12:00
Paul Chote
d8b6eac64e
Fix mouse event filtering in BackgroundWidget.
2014-07-26 18:20:06 +12:00
Pavlos Touboulidis
b88b87b899
Improve game loop
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Environment.TickCount was replaced with Game.RunTime that's based on
Stopwatch for increased accuracy.
2014-07-10 04:06:29 +03:00
Paul Chote
e5b863f926
Merge pull request #5698 from Mailaender/sonar
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Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00
Paul Chote
802b6a652c
Revert "new PauseState to differentiate game and editor pausing"
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This reverts commit d1e18cad7a .
2014-07-08 10:42:00 +12:00
Matthias Mailänder
5cdf0e6a67
generalize MoveFlash as parametrized SpriteEffect
2014-07-07 15:23:14 +02:00