Commit Graph

460 Commits

Author SHA1 Message Date
Paul Chote
03236927e5 Replace TD shellmap with a fixed background. 2016-12-23 11:34:23 +00:00
Paul Chote
443c3ee72d Disable sound on the shell maps. 2016-12-23 11:34:23 +00:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
Oliver Brakmann
ffe7c96a37 Merge pull request #12052 from clemty/minustwofix
TD: Minus Two: terrain fix, replace temperat trees with desert trees
2016-10-09 13:45:01 +02:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
Oliver Brakmann
fca4534525 Fix AI still producing units with captured factories in Nod missions 2016-09-21 18:58:19 +02:00
clemty
6a3a195614 Replaces temperat trees with desert trees 2016-09-18 15:01:37 +02:00
abcdefg30
961a6d2650 Remove duplicated "Prerequisites: ~disabled" fields from the TD campaign 2016-09-13 14:22:10 +02:00
clemty
b2e319663e gdi07 map yaml polish 2016-09-07 00:33:06 +02:00
clemty
47080d5dc0 fix removal of cameras in nod07a and nod08a
fixes #11963
2016-09-03 22:54:41 +02:00
reaperrr
b5f36013c2 TD yaml style fixes 2016-08-21 19:36:48 +02:00
Oliver Brakmann
e6659f805b Merge pull request #11641 from abcdefg30/particleDensity
Convert ParticleDensityFactor from a float to an int
2016-07-15 10:30:57 +02:00
abcdefg30
39d9832b03 Remove unnecessary ParticleDensityFactor yaml nodes
which only reflected the default value.
2016-07-12 22:19:51 +02:00
abcdefg30
b9b9cf7f92 Make use of the new SpeechNotifications in ra and cnc 2016-07-03 16:21:08 +02:00
abcdefg30
6d81de84a4 Replace direct references to filenames by ones to notifications where possible 2016-07-03 16:21:03 +02:00
abcdefg30
f945837860 Lower the case of the TechLevel in all rules.yaml files 2016-07-01 00:00:42 +02:00
abcdefg30
1168d10519 Remove empty MapOptions: entries from rules.yaml files 2016-06-30 23:59:58 +02:00
abcdefg30
eccdc47544 Remove trailing spaces and tabs from cnc64gdi01.lua 2016-06-24 15:29:57 +02:00
reaperrr
3aa529b2ba Fix TD mission base rebuild locations
To adapt to changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Biofreak1987
eaa926887b Fix smudges in nod07-nod08 missions 2016-06-18 14:06:02 +02:00
Paul Chote
43b694514d Merge pull request #11347 from abcdefg30/luaSam
Fix the bogus getAirstrikeTarget methods of the nod08 missions
2016-06-18 12:11:08 +01:00
Matthias Mailänder
cce10fed6b Merge pull request #11368 from Biofreak1987/nod07c
Add nod07c
2016-06-11 19:17:15 +02:00
Biofreak1987
fc9b9ae19a Add nod07c 2016-06-08 20:32:58 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Matthias Mailänder
5154e8b7ad Adjust the rallypoints to avoid overlaps when not giving orders. 2016-05-31 21:11:02 +02:00
Matthias Mailänder
e0e13f6a6a Add GDI mission 7: Finish The Nod Base. 2016-05-31 20:58:04 +02:00
Paul Chote
ddf7c2c967 Merge pull request #11328 from reaperrr/td-polish
Some TD polishing
2016-05-28 17:37:45 +01:00
Matthias Mailänder
b6afc765b4 Merge pull request #11306 from Biofreak1987/nod09
Add nod09
2016-05-26 20:37:29 +02:00
abcdefg30
6637c20c59 Fix the bogus getAirstrikeTarget methods of the nod08 missions
They always searched 6 times even after finding a target.
Now they also account for SAM sites (like in the previous missions).
2016-05-23 22:06:17 +02:00
Oliver Brakmann
913f4cf7f0 Fix mpspawn actors not being owned by the world owner 2016-05-22 12:43:57 +02:00
Biofreak1987
2d91ff93d4 Polish gdi06 commando behaviour 2016-05-21 14:47:13 +02:00
Biofreak1987
3f8f688918 Add nod09 2016-05-21 01:16:36 +02:00
reaperrr
f3d869c939 Polished TD shellmap
- Nod now uses the singleplayer color scheme. While not directly visible, you can at least guess now that units use the correct color.
- Fixed position of a wall piece (was placed on a bib) and both tiberium trees (by moving them 1 cell down)
- Made all Nod Gun turrets face in a plausible direction
2016-05-20 15:11:20 +02:00
reaperrr
840e5e7a4c Tweaked GDI01 Gunboat and turret damage
Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
Biofreak1987
9ed0e6584f Add nod08b 2016-05-16 08:57:19 +02:00
Matthias Mailänder
0fc73cbe3c Merge pull request #11280 from Biofreak1987/nod08a
Add nod08a
2016-05-15 09:35:18 +02:00
Biofreak1987
e9195d3a36 Add nod08a 2016-05-15 09:04:17 +02:00
Biofreak1987
53d08e9376 Replace nod07 music and fix codestyle 2016-05-14 20:08:58 +02:00
Biofreak1987
b14080cff4 Add nod07b 2016-05-07 17:56:25 +02:00
Matthias Mailänder
11a54896c1 Merge pull request #11094 from Biofreak1987/nod07a
TD Campaign: Add nod07a - "Sick And Dying (a)"
2016-05-07 13:47:21 +02:00
Oliver Brakmann
d88f8d348b Merge pull request #11174 from reaperrr/fix-11173
Disable OwnerRow on TD and RA map props
2016-04-24 12:59:27 +02:00
reaperrr
b25f8ff4b0 Fixed owner of some trees on Lessons from Kosovo and Treasure Island
They're owned by Neutral instead of Creeps now.
2016-04-24 00:54:36 +02:00
reaperrr
f1f8cc8763 Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies 2016-04-22 23:15:55 +02:00
reaperrr
5b1b0f1494 Fix Creeps not seeing players as enemies on some TD maps 2016-04-21 22:13:08 +02:00
Paul Chote
39ddf29a8d Increase ambient light level in gdi06. 2016-04-17 20:07:12 -04:00
Biofreak1987
158263c922 Add nod07a
Add nod07a - "Sick And Dying (a)"
2016-04-11 00:26:25 +02:00
abcdefg30
a95d9cc1fa Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions 2016-04-08 18:01:17 +02:00