Pavlos Touboulidis
|
2d8cd8299f
|
Add more perf measurements
|
2014-04-23 03:43:46 +03:00 |
|
Pavlos Touboulidis
|
60732bd9bd
|
Repurpose unused Timer.cs and add some loading perf metrics
|
2014-04-23 01:58:30 +03:00 |
|
Pavlos Touboulidis
|
035834978d
|
Make Stopwatch.ElapsedTime() a property and TimeSpan
|
2014-04-23 00:56:07 +03:00 |
|
Matthias Mailänder
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a8a3036bc4
|
moved StartGameNotification into its own trait
|
2014-04-20 15:25:43 +02:00 |
|
ScottNZ
|
22dd2b0a92
|
Add singleplayer mission menu to ra/td
|
2014-04-19 15:54:55 +12:00 |
|
Matthias Mailänder
|
9099e987d3
|
update to GeoIP2 and parse the database only once
closes #4227
|
2014-04-18 07:48:13 +02:00 |
|
Paul Chote
|
4935266945
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Merge FileFormats dll into Game and reorganise namespaces.
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2014-04-17 01:20:47 +12:00 |
|
Paul Chote
|
8694698a1a
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Fix tooltips not displaying in the pre-shellmap environment.
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2014-04-03 07:15:03 +13:00 |
|
Paul Chote
|
f5f84244eb
|
Remove map download support.
|
2014-03-21 23:33:14 +13:00 |
|
Paul Chote
|
e4ca66ab31
|
Fix start-game UI acceleration.
|
2014-03-19 20:01:56 +13:00 |
|
Igor Popov
|
9145ef0ad3
|
dedicated fix: do not restart anymore with 1 client
|
2014-03-18 11:31:44 +04:00 |
|
Paul Chote
|
c30b18a9d6
|
Introduce MapCache and MapPreview for improved UI map previews.
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2014-03-16 21:45:59 +13:00 |
|
Paul Chote
|
5daef851e8
|
Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
|
2014-03-14 23:01:26 +13:00 |
|
Paul Chote
|
7e9793fa90
|
Fix the timestep jank threshold.
|
2014-03-14 10:07:54 +01:00 |
|
Paul Chote
|
c21b27cddb
|
Add some more robustness against UI-introduced desyncs.
|
2014-03-14 10:07:54 +01:00 |
|
Matthias Mailänder
|
0d6517ec25
|
keep the catch up for small delays and truncate larger ones
|
2014-03-14 10:07:54 +01:00 |
|
Matthias Mailänder
|
3b78d6f343
|
use relative tick time intervals
|
2014-03-14 10:07:54 +01:00 |
|
Matthias Mailänder
|
212cf93ca4
|
separate World and Ui LastTickTime
|
2014-03-14 10:07:54 +01:00 |
|
Matthias Mailänder
|
0c20e38443
|
add a pause/slowdown/play/fastforward button for replays
closes #4633
|
2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
|
c5ef9cbfb2
|
moved internal time step setting to Game
player should not be able change it as it is not synced yet
|
2014-03-14 10:07:32 +01:00 |
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Matthias Mailänder
|
4ce31f39c6
|
lint check maps, too
closes #4187
|
2014-03-12 19:05:55 +01:00 |
|
Paul Chote
|
a7d6f717c4
|
Overhaul ingame timer displays. Fixes #3062.
|
2014-03-12 17:19:06 +13:00 |
|
Igor Popov
|
ec50906296
|
map api: use new site and fallbacks
|
2014-03-06 00:39:49 +04:00 |
|
Igor Popov
|
9b7233ebd1
|
fix #3877;
|
2014-01-30 15:50:27 +04:00 |
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Matthias Mailänder
|
14b264e553
|
Merge pull request #4432 from ihptru/download-map-with-name
closes #4405
|
2014-01-11 02:54:04 -08:00 |
|
Matthias Mailänder
|
589f5297d9
|
optimized frame limit sleep
* calculate idealFrameTime only when needed
* only create a new Stopwatch when needed
* disallow wait times > 1 second
|
2014-01-11 09:14:31 +01:00 |
|
Igor Popov
|
ca61536c15
|
map-downloading: use filename served by content-disposition as saving location
|
2014-01-06 13:41:12 +04:00 |
|
Matthias Mailänder
|
c2df142df4
|
don't hardcode the default mod here
|
2014-01-04 09:20:08 +01:00 |
|
Matthias Mailänder
|
3bf385b485
|
added a new Launch.Replay=$FilePath parameter
that does not persist in settings.yaml
|
2014-01-04 09:19:20 +01:00 |
|
Paul Chote
|
0143e8bfb8
|
Support rectangular tiles.
|
2013-12-29 14:16:20 +13:00 |
|
Igor Popov
|
12199da97f
|
re-InitializeLoaders on Dedicated server restart, will fresh list of maps too
|
2013-12-24 22:23:57 +04:00 |
|
Paul Chote
|
b96c36f38f
|
Fix most of the style violations in Game.cs.
|
2013-12-18 21:45:04 +13:00 |
|
Paul Chote
|
ff5cbc65c5
|
Throw a sensible exception when no renderers are available. Fixes #4322.
|
2013-12-18 21:42:45 +13:00 |
|
Matthias Mailänder
|
173b99c76a
|
don't crash if max framerate is 0
fixes #4221
|
2013-12-06 14:48:32 +01:00 |
|
Paul Chote
|
6d6d1e230b
|
Remove runtime mod merging. Closes #3421.
|
2013-11-15 09:54:42 +13:00 |
|
ScottNZ
|
1394c1dcee
|
Remove some misc redundancies
|
2013-11-12 19:39:39 +13:00 |
|
Matthias Mailänder
|
bc133d199e
|
StyleCop cleanup
|
2013-11-10 07:34:52 +01:00 |
|
Matthias Mailänder
|
0f17b03d7e
|
try all available renderers from a prioritized list
|
2013-11-09 11:06:16 +01:00 |
|
Matthias Mailänder
|
eed38b3da4
|
fallback to defaults when something goes wrong
|
2013-11-09 11:06:16 +01:00 |
|
Paul Chote
|
6aee253c94
|
Fix a NRE in the exception handler.
|
2013-11-09 15:24:58 +13:00 |
|
Matthias Mailänder
|
f21f314bfe
|
avoid magic number for replay duration calculation
|
2013-10-16 21:09:45 +02:00 |
|
Paul Chote
|
3ef6a8317a
|
Remove Game.Zoom.
|
2013-10-16 18:21:46 +13:00 |
|
Matthias Mailänder
|
b618fc7cc2
|
complete password protected servers
closes #2290
|
2013-10-07 19:37:12 +02:00 |
|
Paul Chote
|
919181e04d
|
Clean up viewport internals.
|
2013-10-05 21:01:22 +13:00 |
|
Paul Chote
|
936bf98496
|
Move Viewport inside WorldRenderer.
|
2013-10-05 21:01:22 +13:00 |
|
Paul Chote
|
fe8c80aca6
|
Add Game.Zoom for remaining engine stuff.
|
2013-10-05 21:01:22 +13:00 |
|
Paul Chote
|
f575c20d38
|
Route viewport centering via WorldRenderer.
|
2013-10-05 21:01:21 +13:00 |
|
Paul Chote
|
b7123cda7d
|
Route screen size queries via Game.Renderer.
|
2013-10-05 21:01:21 +13:00 |
|
Paul Chote
|
3ff71d5982
|
Fix asset downloader NRE. Fixes #3898.
|
2013-10-05 13:29:39 +13:00 |
|
Paul Chote
|
90ab2477b4
|
Convert Sound to world coordinates.
|
2013-09-27 15:41:33 +12:00 |
|