Commit Graph

1158 Commits

Author SHA1 Message Date
Paul Chote
fa31fb199f Setup factions on cnc shellmap 2010-11-27 11:20:02 +13:00
Paul Chote
7182908728 Rename ListBoxWidget -> ScrollPanelWidget. 2010-11-27 11:20:01 +13:00
Paul Chote
1f61d22489 RA package download/install (copied from cnc) 2010-11-25 22:51:30 +13:00
Paul Chote
520f602f23 Disable some currently unimplemented bits (to be re-enabled later). 2010-11-25 22:51:30 +13:00
Paul Chote
8c5c63a4b5 Use the launcher in osx packaged builds. Leopard support. Fix some wording. Remove old osx launcher project. 2010-11-25 22:51:29 +13:00
Paul Chote
10f9e3e787 Zip extraction support. 2010-11-25 22:51:28 +13:00
Paul Chote
efad699d4b Prompt user when quitting with active downloads. Remove js debug logging. 2010-11-25 22:51:28 +13:00
Paul Chote
2fe7e10750 Handle download errors 2010-11-25 22:51:27 +13:00
Paul Chote
6f66a19b18 Clean up file downloading. 2010-11-25 22:51:27 +13:00
Paul Chote
2fc88e439d Progress towards in-launcher download ui. Works, but is very fragile. 2010-11-25 22:51:27 +13:00
Paul Chote
b4b05c3f4e Notify javascript when download status changes. Allow js to query information about a download. 2010-11-25 22:51:27 +13:00
Paul Chote
0ee1d39bac Refactor download mechanism to allow multiple concurrent downloads. Allow downloads to be cancelled. Allow js to query if files exist in the cache. Fix some compiler warnings. 2010-11-25 22:51:27 +13:00
Paul Chote
c3521a2490 Expose the package downloading to js. Todo: cancel support, status callbacks. 2010-11-25 22:51:27 +13:00
Paul Chote
034196ddd6 Build a list of parent mods before launching. 2010-11-25 22:51:26 +13:00
Paul Chote
3dc16bdbb4 Support launching an arbitrary mod. Hook up package detection for cnc. 2010-11-25 22:51:26 +13:00
Paul Chote
f42f39f9c9 Refactor JSBridge to simplify adding new methods. Add log(message) and a stub for fileExistsInMod(file,mod). 2010-11-25 22:51:26 +13:00
Paul Chote
810b73e1f0 Fix encoding issue with OpenRA.Utility. Refactor SidebarEntry. Add launcher pages to all mods. 2010-11-25 22:51:25 +13:00
Paul Chote
82850cf4fb Use window.external instead of Launcher in js for windows support. Tweak the OpenRA.Utility calls - still doesn't work 100%. 2010-11-25 22:51:25 +13:00
Paul Chote
21e597ca2d Hook up the "Play" button to launch the game. 2010-11-25 22:51:25 +13:00
Paul Chote
ed8203c896 Load mod.html into the right pane when clicked. Refactoring. 2010-11-25 22:51:25 +13:00
Paul Chote
7271dd5248 List installed mods in the sidebar. Changes utility mod info syntax. 2010-11-25 22:51:24 +13:00
Chris Forbes
6a238ab51a open/closed/bot dropdown for cnc lobby too 2010-11-25 20:04:56 +13:00
Chris Forbes
4d9c2a30df Dropdown listboxes 2010-11-25 20:04:56 +13:00
Paul Chote
00dc91cf49 Standardise Theater -> Tileset. 2010-11-24 10:09:51 +13:00
Chris Forbes
1629958970 remove bogus sandbag-in-water on equal-opportunity 2010-11-23 21:39:34 +13:00
Chris Forbes
2079627030 fix APB spawn 2010-11-23 21:39:34 +13:00
Paul Chote
3d1d4a1aff AOE Chronosphere 2010-11-23 21:39:31 +13:00
geckosoft
604aae5980 Fixed: #281 for regular (read: right-click) commands (Modified by pchote) 2010-11-23 15:59:05 +13:00
Chris Forbes
f4f9abe4d4 import 'A Path Beyond' from original RA 2010-11-22 08:21:22 +13:00
Chris Forbes
70f92494b2 fixed player setup for koth-crossroads 2010-11-21 22:10:43 +13:00
Chris Forbes
cf26e4aa8a improve appearance of smoketrails 2010-11-21 18:28:29 +13:00
Chris Forbes
5292272902 #186 unlimited power devhack 2010-11-21 12:36:18 +13:00
Chris Forbes
060d544390 add smoke trails for damaged aircraft 2010-11-21 11:48:09 +13:00
Chris Forbes
6dcc401342 add missing EditorAppearance for trees & cnc rocks 2010-11-21 10:59:36 +13:00
Chris Forbes
26a7e06b40 finish initial work on koth-crossroads 2010-11-21 10:59:35 +13:00
Chris Forbes
2ba8120d79 WiP KoTH map 'crossroads' 2010-11-21 10:59:35 +13:00
geckosoft
b9b045098b Changed: People can no longer build structures near the strategic point, once they captured it, without having a regular structure near. 2010-11-21 10:59:35 +13:00
geckosoft
a0682d80c0 Fixed: koth-island-hoppers (map) now correctly sets MustBeClear 2010-11-21 10:59:34 +13:00
geckosoft
bddd058b38 Changed: Rules for the koth map (need to hold it for 2 seconds, both poins, and it gets reset if the hold is broken) 2010-11-21 10:59:33 +13:00
geckosoft
0af653b101 Changed: KotH Island Hoppers (map) should be working now! victory after holding it for 5 minutes. 2010-11-21 10:59:32 +13:00
geckosoft
175b07c0ff Added: StrategicProgressWidget to show the capturing progress (including custom gfx)
Fixed: Sync on unsyncable field type
Added: StrategicProgressWidget to both cnc & ra
2010-11-21 10:59:32 +13:00
geckosoft
7f7c293856 Added: Island Hoppers KoTH map (wip, not done yet) 2010-11-21 10:59:31 +13:00
Chris Forbes
7bd7f4e56b remove bogus AttackMoveInteraction trait from cnc 2010-11-15 20:03:49 +13:00
Chris Forbes
bc7a9c14d0 fix helicopters landing in silly places 2010-11-14 21:27:17 +13:00
Chris Forbes
e56bbe367d add missing WorldCommand trait to cnc 2010-11-14 21:27:16 +13:00
Bob
b2f3b8f2af make AutoTarget use an activity. add AutoTarget to teslatank 2010-11-14 19:44:58 +13:00
Bob
80e897abfb add Util.RunActivity, and have Actor.Tick use it. fix medic autoheal 2010-11-14 18:36:36 +13:00
Bob
f4e04ece12 fix tesla animations and firing at multiple targets 2010-11-14 16:35:53 +13:00
geckosoft
5d3622b79d Removed: Unused AttackMoveInteraction 2010-11-13 17:39:58 +13:00
geckosoft
6b40abb58c Implemented: Stances
Added: Basic stances (Aggressive, Guard (Hold Ground), Hold Fire, None (dummy), Return Fire)
Added: WorldCommandWidget (to be able to set said stances)
Added: WorldCommandWidget to ra (cnc will follow, later on)
Changed: Added support to AttackBase for firing with movement disabled + utility method ScanForTarget (used by stances)
Added: AssignUnitStance (attach this to unit-producing actors, together with what stances can be picked as 'default')
2010-11-13 17:26:42 +13:00