Commit Graph

10 Commits

Author SHA1 Message Date
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00
UberWaffe
256f6bdd7b Fixed custom weapon rules in maps. 2014-08-16 10:58:04 +02:00
Taryn Hill
b6fd757672 Merge pull request #6030 from UberWaffe/CustomWarheads
Custom Warheads refactor
2014-08-03 10:35:36 -05:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
ScottNZ
692e3a9c88 Move Power out of Building and into its own trait
Conflicts:
	mods/ts/rules/structures.yaml
2014-08-03 18:53:51 +12:00
Matthias Mailänder
e488365f85 add a simple test case 2014-07-27 07:34:31 +02:00
Matthias Mailänder
e512799eeb disable tech properly 2014-07-12 09:47:42 +02:00
abcdefg30
b87ea6ddef Update fort-lonestar.lua 2014-07-11 23:47:02 +02:00
Matthias Mailänder
525a0c4ff1 port Fort Lonestar to Lua 2014-06-14 07:40:52 +02:00