Robert
fafa219d11
Added error message if color could not be adjusted
...
The failsafe in ColorValidator aborts after 255 iterations of
adjusting the color and picks a random color. This message makes it
clearer to the user. Results in two messages being displayed,
first one about adjusting and the about a random color pick.
2020-02-22 16:31:29 +00:00
Paul Chote
eae287efc3
Fix travis packaging.
2020-02-22 10:28:48 -06:00
Paul Chote
8903577227
Update native libraries shipped in the AppImages:
...
* SDL2 reverted back to 2.0.8 (2.0.9 and 2.0.10 generate compilation
errors so are missing from the libs tarball)
* Package Freetype 2.0.10
2020-02-22 10:28:48 -06:00
Matthias Mailänder
103cb61020
Add a new rallypoint established notification.
2020-02-22 17:16:17 +01:00
Ivaylo Draganov
1dd1786469
Reduce duplication of "Battlefield Control" chat line label
2020-02-22 15:58:00 +00:00
Ivaylo Draganov
3e2022a3dd
Allow players to mute shellmap background music
2020-02-22 15:50:01 +00:00
Paul Chote
28f7604172
Reset nextScanTime only when actually scanning for targets.
2020-02-22 16:30:07 +01:00
Paul Chote
96463634c7
Add --debug-chrome-regions utility command.
2020-02-22 16:18:45 +01:00
Paul Chote
01f5ecb2f9
Fix save game loading screen stripe bounds.
2020-02-22 16:14:32 +01:00
reaperrr
d835090d0b
Move LCWCompression support to Mods.Cnc
2020-02-22 15:40:37 +01:00
reaperrr
c687600d66
Duplicate part of LCWCompression to VqaReader
...
Duplicates the part needed by the VqaReader,
so we can move LCWCompression to Mods.Cnc
ahead of VQA (which has some additional prerequisites).
2020-02-22 15:40:37 +01:00
reaperrr
ed618c807d
Streamline LCWCompression code
...
Just making it more concise to reduce line count.
No functionality/efficiency changes.
2020-02-22 15:40:37 +01:00
Paul Chote
85faa5edf6
Add visual indicator when the game is muted.
2020-02-22 14:42:11 +01:00
Paul Chote
3f601e1ec1
Update color picker hue slider when the color changes.
2020-02-22 14:00:12 +01:00
teinarss
9d68b815a1
Fix tooltip in Observer widgets
2020-02-22 11:38:53 +01:00
teinarss
cffe5e3d9d
Add owner token to TooltipContainer
2020-02-22 11:38:53 +01:00
Paul Chote
7e72cd262c
Fix FlyAttack invalid target crash.
2020-02-19 23:35:16 -06:00
Paul Chote
9a6602656b
Ignore nearEnough if we think the actor can get closer.
2020-02-18 19:37:17 +01:00
Matthias Mailänder
57da756f2f
Set the camera pitch to 30°
2020-02-18 00:49:04 +01:00
abcdefg30
40bb45a02b
Deprecate the release-20181215 path
2020-02-17 20:14:56 +00:00
abcdefg30
f73d23661f
Update the update paths for release-20200202
2020-02-17 20:14:56 +00:00
Paul Chote
09a019f9c6
Add a lint check for LockFaction on mission players.
2020-02-16 20:51:29 +01:00
Paul Chote
4ec258cbdd
Add missing LockFaction definitions to nod09, 10a, 10b.
2020-02-16 20:51:29 +01:00
Paul Chote
41d7a2d429
Fix an integer overflow when calculating selection priorities.
2020-02-16 17:57:04 +01:00
abcdefg30
7cec1b771d
Fix Actor.CurrentActivity bogusly pointing to finished activities
2020-02-16 16:58:06 +01:00
abcdefg30
b1b74c13c3
Ensure that we never tick an activity before calling OnFirstRun
2020-02-16 16:58:06 +01:00
abcdefg30
c4a5540bfd
Ensure that we never run Done child activities
2020-02-16 16:58:06 +01:00
abcdefg30
abcb2ea512
Directly mark queued activities that are cancelled as Done
2020-02-16 16:58:06 +01:00
Paul Chote
f45dd24781
Update AppImage SDL2 dependency to 2.0.10.
2020-02-16 14:53:42 +01:00
Paul Chote
8d23994a04
Update Windows SDL2 dependency to 2.0.10.
2020-02-16 14:53:42 +01:00
Paul Chote
46e0b3b363
Update macOS SDL2 dependency to 2.0.10.
2020-02-16 14:53:42 +01:00
Paul Chote
689049cc12
Fix NRE in ArmyUnit constructor.
2020-02-16 13:57:19 +01:00
Paul Chote
1485194ef3
Automatically scale DPI under Linux.
2020-02-16 13:44:50 +01:00
Paul Chote
4203a3191f
Overhaul macOS packaging:
...
- Build on Travis-CI macOS VM
- Sign and notarize for distribution
- Create macOS-specific files from generic sources during packaging
- Add volume icon
- Rename osx directory to macos
2020-02-15 18:51:21 +01:00
Paul Chote
7b4019577d
Force disable glDebugMessageCallback on Linux+AMD.
2020-02-15 11:38:30 +01:00
Paul Chote
52f4e24e22
Fix spectator minimap not updating when in "Disable Shroud" view.
2020-02-14 23:07:31 +01:00
Paul Chote
ab196a23e6
Fix AttackFollow ignoring allowMove flag when auto-targeting.
2020-02-14 17:30:38 +01:00
Paul Chote
3a688e03f0
Add multiple levels of fallback.
2020-02-12 21:17:39 +00:00
Paul Chote
a43335c7b0
Restore transient blocker check in pathfinding queries.
2020-02-12 21:17:39 +00:00
Paul Chote
585b8dc13c
Set default rally point to an empty path.
2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8
Generalize RallyPointInfo.Offset to support arbitrary length paths.
2020-02-09 16:52:22 +01:00
Paul Chote
9dc4ea8541
Fix production door not closing if the actor stays on the exit cell.
2020-02-09 16:52:22 +01:00
teinarss
817f75c808
Add unique ingame-observer.yaml for D2K
2020-02-09 16:37:21 +01:00
teinarss
7e3830e053
Updated production spec widget to handle overflow
2020-02-09 16:37:21 +01:00
teinarss
b81ede2d64
Added widget showing the army for players in spec
2020-02-09 16:37:21 +01:00
Mustafa Alperen Seki
6ab0ace9e1
Add PlayLaunchSounds() to SupportPowers which are missing it.
2020-02-09 13:34:46 +01:00
Paul Chote
85a5b6cc17
Fix subcell crusher logic.
2020-02-09 13:18:57 +01:00
Ivaylo Draganov
62af58c2e6
Calculate position of dropdown arrow glyph based on image width
2020-02-09 12:53:30 +01:00
abcdefg30
aeacc86028
Remove a loop closure guard variable
2020-02-09 12:18:09 +01:00
abcdefg30
5c4ec1bf0e
Fix a crash when a SourceActor does not occupy space
2020-02-09 12:18:09 +01:00