ScottNZ
9720b7a966
Remove some RA maps
2014-03-08 00:31:20 +13:00
ScottNZ
856120f2b2
Remove hardcoded missions
2014-03-08 00:26:09 +13:00
Matthias Mailänder
a980d82162
Merge pull request #4694 from Unit158/fix
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Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00
ScottNZ
7d43ecc33f
Remove the temperate RA shellmap and port the desert shellmap to Lua.
2014-03-06 19:27:29 +13:00
Chicken man
a538914d6c
Updated maps to work with changes.
2014-03-05 17:30:35 -05:00
Matthias Mailänder
28df2d6982
lst is now using it's own render trait
2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd
tooltips are now defined in sequences
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closes #4573
2014-02-15 15:38:59 +01:00
Paul Chote
04481cb958
Merge pull request #4445 from Mailaender/miss-sprites
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Set up all MISS sprites
2014-02-14 18:14:37 +13:00
ScottNZ
881d17a996
Update rules for cargo changes
2014-02-12 20:07:46 +13:00
Paul Chote
61f5ab7167
Remove redundant AttackMove definitions.
2014-02-01 10:55:04 +13:00
Matthias Mailänder
493de23527
use all tech center frames
2014-01-17 08:18:37 +01:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
ec3f44e536
remove redundant MissionIsOver check in Tick
2013-12-30 09:28:40 +01:00
Chris Forbes
a5316a488f
Merge pull request #4360 from cjshmyr/crates
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CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
6e5b5d430f
Merge pull request #4358 from s1ww/bleed
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Adding detailed 5 players ffa conquest map (format 6)
2013-12-27 13:48:23 -08:00
Curtis Shmyr
f8dca4b834
Replaced references of CrateDrop with CrateSpawner in RA maps
2013-12-26 12:14:51 -07:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
s1ww
3c769d6579
Adding detailed 5 players ffa conquest map (format 6)
2013-12-23 17:47:58 +01:00
Matthias Mailänder
35e906c606
Merge pull request #4347 from ihptru/battle-lake
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update battle-lake.oramap, fixes #3245 ;
2013-12-23 00:39:29 -08:00
Matthias Mailänder
63f3a9e611
Merge pull request #4346 from MicroGraphics/bleed
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Added a Snowhut and new map "Snow Town"
2013-12-23 00:34:28 -08:00
MicroGraphics
43586a1178
New Map Snow Town
2013-12-21 20:16:09 +01:00
Igor Popov
04b3387f0e
update battle-lake.oramap, fixes #3245 ;
2013-12-21 21:17:47 +04:00
Paul Chote
883b014888
Generalize reinforcement insertion / extraction.
2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c
Add Map.GetNamedActor for map actor lookup
2013-12-20 19:20:56 +13:00
ScottNZ
b2e9de810e
Add CPos.New etc functions to Lua standard library and helpers to LuaScriptInterface.cs. Rename Team.Create to Team.New.
2013-12-19 19:26:57 +13:00
Paul Chote
cd2a1cb30f
Upgrade shipped maps to format 6.
2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e
Update distributed maps with RequiresMod where it's missing
2013-12-07 03:50:41 +04:00
ScottNZ
5799cfdcf2
Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204
2013-12-06 23:11:32 +13:00
ScottNZ
84b99687c9
Add back the smudge that was missing in allies-02-classic
2013-12-04 10:57:05 +13:00
Matthias Mailänder
68b9fbf796
don't crash Fort Lonestar on map load
2013-11-30 09:44:48 +01:00
ScottNZ
0ca8f41114
Add two Lua-powered single player missions
2013-11-29 23:49:41 +13:00
Matthias Mailänder
b875e9f0a2
remove bit-rotted Proxmity trait
2013-11-15 14:32:18 +01:00
Paul Chote
47209f5848
CarpetBomb -> AttackBomber.
2013-11-01 17:47:30 +13:00
Curtis Shmyr
c1e5be380e
Rename Capture related traits to ExternalCapture
2013-10-27 17:25:44 -06:00
wuschel
cc2bedc454
fix/balance RA map Athena
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1. Reduced strategic victory timer from 10 to 3 minutes to increase
pressure on players.
2. Increased the size of the starting islands in order to give a player
more strategic options.
Removed *Options: OpenRA.MapOptions* as seen in
https://github.com/OpenRA/OpenRA/pull/3939 . Checked all starting
positions in-Game.
2013-10-16 13:13:27 +02:00
wuschel
5a5bf8a8cc
RA map Apollo / update map.yaml / remove Options: ...
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For some reason the editor in release-20130915 added *Options: OpenRA.MapOptions* into the map.yaml file. I removed that entry.
2013-10-15 02:11:12 +02:00
wuschel
635f634b71
fix/balance on RA map Apollo
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Southern side of map lacked 1 oil derrick and 1 oil patch / added to
southern side of map.
2013-10-15 00:27:10 +02:00
Matthias Mailänder
c1af43da7f
added BaseProvider to mini-games
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fixes #3934
2013-10-14 19:45:28 +02:00
Matthias Mailänder
96276514f3
removed bit-rotting in training-camp map
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- crash because Tooltip: Icon: is used in legacy ways
- unbuildable sniper/demo-truck
- no need for custom demo truck with mine layer icon
2013-09-24 20:53:01 +02:00
Chris Forbes
66688d05b0
Merge pull request #3840 from Mailaender/mtm-fix
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Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo in Monster Tank Madness
2013-09-19 20:30:26 -07:00
Matthias Mailänder
7d6b0310da
removed executable bits
2013-09-15 16:23:03 +02:00
Matthias Mailänder
92a09720b0
Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo
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closes #3835
2013-09-15 11:38:36 +02:00
reaperrr
607e5c1a6e
Noticed a missing colon in Mailaender's icon fix.
2013-08-22 23:48:27 +02:00
Matthias Mailänder
9d5986c03f
fixed bit rotting regarding icon sequences and body orientation
2013-08-22 21:40:37 +02:00
Paul Chote
7b42888064
Disable crates option for missions and mini games.
2013-08-17 20:16:01 +12:00
Paul Chote
271ce5275c
Add starting cash option.
2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361
Add "Build off Ally ConYards" option. Fixes #2464 .
2013-08-17 14:42:40 +12:00
Paul Chote
d76a8c2950
Allow maps to override options. Closes #3646 .
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Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Paul Chote
b02fd0d002
Remove BibLayer and use sequences / RenderSprites instead.
2013-08-11 00:25:53 +12:00
wuschel
b3d1496ddb
fixed RA map: ATHENA
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removed Actor656: tran.husk1 (was burning down).
2013-08-04 12:42:14 +02:00