abcdefg30
fe5754e2bd
Change the parameters of ICrushable.CrushableBy
2016-02-14 18:51:59 +01:00
abcdefg30
9ea2a7a0bd
Add [RequireExplicitImplementation] to the ICrushable interface
2016-02-14 18:51:58 +01:00
abcdefg30
17e23a7adc
Add support for a FallbackSequence in WithDeathAnimation
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Used when the actor is killed by non-standard means, like suicide.
2016-02-14 18:51:58 +01:00
abcdefg30
f21d1f52e7
Make the ICrushable implementation explicit
2016-02-14 18:51:57 +01:00
abcdefg30
8b59ce4dc2
Add a new INotifyCrushed interface
2016-02-14 18:51:56 +01:00
abcdefg30
e343803810
Remove an unnecessary Where in Crate.cs
2016-02-14 18:51:55 +01:00
Oliver Brakmann
2debda926a
Merge pull request #10205 from abcdefg30/fort-lonestar
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Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
Oliver Brakmann
4c1322b4cd
Merge pull request #10740 from reaperrr/fix-missile-nre
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Fix Missile projectile crashing with NRE if it has no Image
2016-02-13 21:25:50 +01:00
Oliver Brakmann
7f5143bf46
Merge pull request #10746 from Phrohdoh/armament-yaml-excpt
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Add an explicit YamlException to ArmamentInfo
2016-02-13 19:07:42 +01:00
Oliver Brakmann
6007bca0a2
Merge pull request #10744 from Mailaender/aircraft-falls-to-earth
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Added missing Requires<AircraftInfo> to FallsToEarthInfo.
2016-02-13 18:56:22 +01:00
Taryn Hill
4f798ede3c
Add an explicit YamlException to ArmamentInfo
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Throw a more descriptive exception when the current weapon ruleset
doesn't contain an entry for the referenced weapon.
2016-02-13 09:15:16 -06:00
Matthias Mailänder
00ecea03cb
Require AircraftInfo for activity FallToEarth.
2016-02-13 14:24:19 +01:00
reaperrr
8729f39154
Fix Missile projectile crashing with NRE if it has no Image
2016-02-13 01:06:22 +01:00
Oliver Brakmann
613854de91
Merge pull request #10632 from reaperrr/cleanup-harv
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Improve Harvester-related code
2016-02-12 22:03:51 +01:00
Oliver Brakmann
781d173b7d
Merge pull request #10733 from abcdefg30/leaveEditor
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Fix the misleading wording of the confirm dialogs
2016-02-12 20:49:37 +01:00
abcdefg30
b23c5687ec
Fix a crash when using parabombs on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20
Let units directly hunt instead of attack move on Fort Lonestar
2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562
Add "Mobile Tent" actor
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It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a
Make the walls have a player as owner
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except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04
Add new difficulties to Fort Lonestar and try to balance them
2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241
Fix the spawnpoint selection not working on Fort Lonestar
2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348
Add support for sending Iron Curtained units on Fort Lonestar
2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d
Make MECH buildable on Fort Lonestar but very expensive
2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9
Add myself to the Authors of Fort Lonestar
2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e
Add support for sending unarmed actors as part of the waves on Fort Lonestar
2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73
Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c
Add different ProductionBars for each production queue on Fort Lonestar
2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34
Improve crates on Fort Lonestar
2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629
Add paratroopers to Fort Lonestar
2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da
Clean fort-lonestar.lua up
2016-02-12 16:56:23 +01:00
abcdefg30
7812087209
Clean the yaml up and fix wrong inheritance on Fort Lonestar
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Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
Oliver Brakmann
6fa4b2bbda
Fix missing 'Cancel' buttons on some confirmation prompts
2016-02-12 16:48:59 +01:00
abcdefg30
3604d901b1
Fix the missleading wording of the confirm dialogs
2016-02-12 16:48:58 +01:00
abcdefg30
b8942d4298
Merge pull request #10639 from RockyTV/replay-fix
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Wrap OpenRA.exe arguments in quotes
2016-02-11 15:01:37 +01:00
Oliver Brakmann
6093398de3
Merge pull request #10543 from whinis/RestartSkirmish
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Restart skirmish matches
2016-02-09 20:42:02 +01:00
Alexandre Oliveira
bcb8daba84
Wrap OpenRA arguments in quotes
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On Windows, if the path to the replay contained spaces, it wouldn't be parsed correctly and would crash the game.
2016-02-09 11:21:00 -02:00
Matthias Mailänder
93466c74ba
Merge pull request #10701 from pchote/map-cleanup-part-4
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Remove automatic map format upgrades and add versioned user map dirs
2016-02-08 23:08:55 +01:00
Matthias Mailänder
a5bc4f756d
Merge pull request #10721 from pchote/assemblycleanup
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Fix mod assembly loading on Windows.
2016-02-08 23:00:09 +01:00
Paul Chote
f839e96ea7
Use versioned user map directories.
2016-02-08 18:53:28 +00:00
Paul Chote
34910cd128
Move map format upgrades to an explicit upgrade rule.
2016-02-08 18:53:28 +00:00
Paul Chote
e4867ad18a
Clean up GetMapHash lint rule.
2016-02-08 18:51:58 +00:00
Paul Chote
6c7b687f34
Move map UID calculation to a static method.
2016-02-08 18:51:58 +00:00
Paul Chote
6c6826c3f3
Fix mod assembly loading on Windows.
2016-02-07 23:38:12 +00:00
Matthias Mailänder
e0d74455f5
Merge pull request #10720 from GraionDilach/gen2-map-import-waypoint-fix
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Do not crash during importing a TS map if a waypoint ID isn't an integer.
2016-02-07 21:36:28 +01:00
Oliver Brakmann
5d88b7fae2
Merge pull request #10716 from Mailaender/all-assets
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Re-enabled All Packages which seems to be fast enough now.
2016-02-07 21:10:31 +01:00
Pavel Penev
336fee45b1
Merge pull request #10719 from pchote/filesystem-loadscreens
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Load Loadscreen images via the virtual filesystem.
2016-02-07 21:48:41 +02:00
Matthias Mailänder
aec74d8f7f
Only list packages with viewable contents.
2016-02-07 20:24:44 +01:00
Matthias Mailänder
f87a4bf16f
Default to the all packages instead of the first.
2016-02-07 20:24:44 +01:00
Matthias Mailänder
5e0a89fa30
Re-enabled All Packages which seems to be fast enough now.
2016-02-07 20:24:42 +01:00
Paul Chote
f8992991f5
Load the load screen images from the virtual filesystem.
2016-02-07 17:57:05 +00:00