abcdefg30
28adb915f5
Make CheckPalettes report duplicate palettes
2022-09-21 20:06:11 +02:00
abcdefg30
97c96c46f4
Only search for palette definitions on the world actor
2022-09-21 20:06:11 +02:00
abcdefg30
0bbcff973f
Only query the palette attribute once in CheckPalettes
2022-09-21 20:06:11 +02:00
Gustas
c40675cfba
Include map.png into uid generation
2022-08-30 20:03:40 +02:00
Gustas
d438508994
Added try/catch for TypeDictionary errors in Lint code
...
TypeDictionary errors are very hard for modders to debug as they don't mention which actor is causing the error
2022-08-15 23:19:18 +02:00
Matthias Mailänder
8201a57b10
Don't complain about re-usable terms not getting referenced.
2022-08-14 16:11:51 +02:00
abcdefg30
8a98ad51fd
Fix sequences only being checked on actors with RenderSprites
2022-07-08 10:28:39 +03:00
abcdefg30
8e1dce4bbe
Add a lint check for maps without playable player
2022-07-05 16:01:22 +02:00
Matthias Mailänder
834de4efbe
Port to Linguini
2022-07-02 22:32:37 +01:00
abcdefg30
c1822d1cef
Fix NREs in CheckUnknownWeaponFields
2022-06-26 23:46:51 +01:00
abcdefg30
185bef39b0
Fix "Inherits" nodes being resolved as objects during linting
2022-06-26 23:46:51 +01:00
abcdefg30
5fe166dfd3
Fix an NRE in CheckUnknownTraitFields
2022-06-26 23:46:51 +01:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Eduardo Cáceres
cae43808d9
Optimize string comparison
2022-05-18 11:42:36 -05:00
Eduardo Cáceres
79f321cb44
.Any(), .Count() -> .Count or .Length
2022-05-18 11:42:36 -05:00
Matthias Mailänder
0260884369
Added translation support for server orders.
2022-04-03 19:23:26 +02:00
Matthias Mailänder
0e7ad43425
Remove unused parameters.
2022-04-01 23:30:26 +02:00
Matthias Mailänder
a3ccc81892
Remove unused fields and parameters.
2021-10-22 22:02:15 +02:00
penev92
8ba6d13b2f
Removed unused using directives
2021-10-15 13:12:33 +02:00
abcdefg30
62c083bb01
Remove a bogus and unneeded import
2021-10-08 00:47:10 +03:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
Paul Chote
f9294f0e9e
Enable dedicated server lint checks.
2021-04-21 18:57:44 +02:00
Paul Chote
9770967b04
Optimize MapPreview rule loading.
2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
teinarss
e12ff2c59d
Remove our own ReadOnlyDictionary and update usages
2021-04-03 11:33:31 +02:00
teinarss
d60c05eff3
Change to use pattern matching
2021-03-27 17:29:20 +01:00
Matthias Mailänder
bbbed49f82
Add a lint check for cursor definitions.
2021-03-20 17:37:16 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Paul Chote
2518a353af
Add lint test for invalid map tiles.
2020-12-19 13:07:01 +01:00
abcdefg30
538623c835
Add a lint check for player counts
2020-10-24 10:09:22 +02:00
Paul Chote
7f7bce50dc
Add dictionary support for ActorReference.
2020-09-15 09:27:50 +02:00
Paul Chote
94180f6a0a
Add SequenceReference support for dictionaries.
2020-09-12 17:52:46 +02:00
Paul Chote
7803686aec
Rewrite sequence linting / missing file handling.
...
- Distinguish between missing sequences and missing sprites
- Lint default sequences as well as maps
- Improved performance
- Correctly handle null images
2020-09-12 17:52:46 +02:00
Paul Chote
b985edbc29
Add ModData to ILintRulesPass.Run.
2020-09-12 17:52:46 +02:00
Paul Chote
ffdb3f86d7
Move mod-specific lint attributes to Mods.Common.
2020-09-12 17:52:46 +02:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
teinarss
19b02875c7
Use Tuple syntax
2020-08-15 10:37:10 +01:00
Matthias Mailänder
3a427c3630
Add a sequence reference attribute to label fallbacks.
2020-08-02 22:15:13 +02:00
Matthias Mailänder
336656e8f7
Remove superflous warning as null is a valid value here.
2020-08-02 22:15:13 +02:00
Andre Mohren
006a87692a
Removed unused imports.
2020-07-28 18:22:51 +02:00
Paul Chote
c6c3a8c60d
Make ActorPreview and EditorActorPreview wrap ActorReference.
2020-06-19 17:57:56 +02:00
Paul Chote
7c6ec577dc
Rewrite ActorInit queries.
2020-05-28 19:04:53 +02:00
Paul Chote
86f61298e6
Replace ITraitInfo interface with TraitInfo class.
2020-05-21 13:01:04 +02:00
atlimit8
259c8d2c98
Merge ConditionManager trait directly into Actor
2020-05-09 15:46:11 +02:00
Mustafa Alperen Seki
5b34af0f12
Change all instances of ToLower() to ToLowerInvariant()
2020-04-17 17:01:42 -05:00
Paul Chote
73a78eadb1
Move Interactable and Selectable to Mods.Common.
2020-03-24 00:07:10 -05:00
Paul Chote
09a019f9c6
Add a lint check for LockFaction on mission players.
2020-02-16 20:51:29 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
fb075dc803
Improve linting of weapon and trait yaml removals.
2019-05-31 20:55:38 +02:00