Follow-up from 34ff23d030, the previous `-Remap:` line was not working and has since been removed. Without the remap being unapplied, there are rendering artefacts introduced as a result. Fix this by explicitly setting the remap to something else instead.
- Previously the Inherits syntax was only resolved when used for top-level nodes. Now it is also resolved for nested nodes as well.
- Previously the MiniYAML Merge feature supported the ability to remove nodes, but this only worked within the context of inherited nodes. Now, we allow node removal to work outside of the inheritance context.
- pieces represent Min and Max instead of random interval
- More control where spice spread
- fix AoE in SpiceExplosion weapon
- delay interval between each pieces
Co-Authored-By: Gustas <37534529+PunkPun@users.noreply.github.com>
- Increase space of some elements to fit their text.
- Remove editor text that aren't translation keys. The text will be set in code anyway.
- Remove some unused elements.
- Provide a translation key for the port separator, to avoid log warnings.
If you edit an actor name, then delete the actor - it fails to be removed from the map in the editor. This is because the actor previews are keyed by ID. Editing their name edits their ID and breaks the stability of their hash code. This unstable hash code means the preview will now fail to be removed from collections, even though it's the "same" object.
Fix this by making the ID immutable to ensure hash stability - this means that a preview can be added and removed from collections successfully. Now when we edit the ID in the UI, we can't update the ID in place on the preview. Instead we must generate a new preview with the correct ID and swap it with the preview currently in use.
Some existing widget are too small to accommodate their text. Adjust their sizes to fit. Text can be rendered outside the widget bounds so visually this often has no impact, but adjusting this now will help in the future for checking translation text for other languages fit in their widgets.