Scott_NZ
|
bf4829205c
|
Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures.
|
2012-10-04 23:59:33 +13:00 |
|
Scott_NZ
|
328dce26ba
|
Add some dogs around the Soviet base to make it harder to use spies
|
2012-10-04 22:57:34 +13:00 |
|
Scott_NZ
|
0524708e05
|
Add Yak harrassment
|
2012-10-02 21:52:45 +13:00 |
|
Scott_NZ
|
37479b3cfd
|
Tank wave at 11 minutes, just before the reinforcements arrive
|
2012-10-02 21:52:44 +13:00 |
|
Scott_NZ
|
07c2330245
|
Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack
|
2012-10-02 21:52:44 +13:00 |
|
Scott_NZ
|
83d10ba838
|
Add mission objectives logic/backend
|
2012-10-02 21:52:42 +13:00 |
|
Scott_NZ
|
48997725c3
|
Don't let tran reveal shroud
|
2012-10-02 21:52:42 +13:00 |
|
Scott_NZ
|
2a4a9d778f
|
Redo some of the fencing near the Soviet base
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
2e2b4d04db
|
Small map/behaviour adjustments
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
e3b2e84792
|
Focus on the town more; create additional crash site there and and move Einstein there for players to save.
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
e07d55f5f4
|
Open up the rear of the Soviet base for infiltration by the allies1 player.
|
2012-10-02 21:52:40 +13:00 |
|
Scott_NZ
|
185e3cffb4
|
Repackage maps
|
2012-10-02 21:52:38 +13:00 |
|
Scott_NZ
|
4551302c09
|
Reduce Tanya's and Einstein's weights to 0 so they can still board chinook helicopters if they are full
|
2012-10-02 21:52:38 +13:00 |
|
Scott_NZ
|
56f36e45db
|
New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
|
2012-10-02 21:52:38 +13:00 |
|
Scott_NZ
|
0e801f9d3a
|
Rework bottom right of Allies 2 map: add more space, more Soviet soldiers, put the captive Engineer outside. Move the southern Soviet outpost up to where the second SAM site is. Move the Soviet rally point up a bit.
|
2012-10-02 21:52:37 +13:00 |
|
Scott_NZ
|
e5ab56e843
|
Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
|
2012-10-02 21:52:37 +13:00 |
|
Igor Popov
|
1469620831
|
new interior map by sunny_s: room-warzone
|
2012-09-16 10:43:40 +12:00 |
|
Kyrre Soerensen
|
b4d9c40dc8
|
maps: Replace Baywatch with Hasselhoff (better ore distribution)
Signed-off-by: Kyrre Soerensen <kyrre@ksorensen.net>
|
2012-09-16 10:14:32 +12:00 |
|
Igor Popov
|
5f47b7b7fc
|
add 3v3 d2k map by Combine; add 2 ra maps by Holloweye (conquest + minigame)
|
2012-08-20 13:54:11 +12:00 |
|
Scott_NZ
|
7e2866714c
|
Overhaul Soviet base
|
2012-08-20 03:32:09 +12:00 |
|
Scott_NZ
|
1afc0cbfce
|
Remove fast unit production for Soviets, this is too overwhelming
|
2012-08-19 13:05:05 +12:00 |
|
Scott_NZ
|
3114a5b85e
|
Add Soviet apc/flamer rush after 7 minutes
|
2012-08-18 17:26:18 +12:00 |
|
Scott_NZ
|
a06a7a8ccb
|
Replace arty with fix/2tnk
|
2012-08-18 00:00:44 +12:00 |
|
Scott_NZ
|
a8bae22dd3
|
Give arty back so the allies stand a chance
|
2012-08-17 23:27:19 +12:00 |
|
Scott_NZ
|
daa89f52b6
|
Add lethal Soviet attacks and increase heavy tank production
|
2012-08-17 23:13:35 +12:00 |
|
Scott_NZ
|
22c1059904
|
Rework water area near the town
|
2012-08-17 20:28:05 +12:00 |
|
Scott_NZ
|
c0138966e7
|
Rework Allied base a bit
|
2012-08-17 20:02:39 +12:00 |
|
Scott_NZ
|
dfc6304efa
|
Increase the difficulty
|
2012-08-17 17:31:18 +12:00 |
|
Scott_NZ
|
a74a3aa3b5
|
Disable bots
|
2012-08-16 21:47:22 +12:00 |
|
Scott_NZ
|
0920c67017
|
Require ra mod, pack allies 02
|
2012-08-16 21:47:18 +12:00 |
|
Scott_NZ
|
6c79b454bf
|
Improve Allies base
|
2012-08-16 21:47:16 +12:00 |
|
Scott_NZ
|
245de3abcb
|
Making HBOX unbuildable was crashing the game
|
2012-08-16 21:47:12 +12:00 |
|
Scott_NZ
|
85fa7eb8c4
|
Modify tech tree, disable bots
|
2012-08-16 21:47:10 +12:00 |
|
Scott_NZ
|
62d7168d41
|
Make the mission not unwinnable if Einstein can't cross the bridge because it is destroyed
|
2012-08-16 21:47:09 +12:00 |
|
Scott_NZ
|
2a053daa2e
|
Add Soviet attacks, scrap chinook timer since we might have pathing issues if Tanya is on the island and we have off-map attacks. Counter this by bringing back reinforcements timer
|
2012-08-16 21:47:09 +12:00 |
|
Scott_NZ
|
83fc546fbe
|
Reposition Soviet barracks/kennel
|
2012-08-16 21:47:07 +12:00 |
|
Scott_NZ
|
583c3f9a64
|
Produce dogs, adjust allied building positions
|
2012-08-16 21:47:05 +12:00 |
|
Scott_NZ
|
0d9c78670e
|
Basic Soviet AI. This is flawed right now as it will just charge all of its starting units towards Tanya
|
2012-08-16 21:47:04 +12:00 |
|
Scott_NZ
|
bdbb9d2a9f
|
Add oil facility outside allies2
|
2012-08-16 21:47:00 +12:00 |
|
Scott_NZ
|
e3ae0ceae3
|
Add some more map detail
|
2012-08-16 21:46:59 +12:00 |
|
Scott_NZ
|
34ea82e267
|
Improved Soviet base layout further
|
2012-08-16 21:46:58 +12:00 |
|
Scott_NZ
|
fe7e016e33
|
Improved layout of Soviet base
|
2012-08-16 21:46:57 +12:00 |
|
Scott_NZ
|
f901355bef
|
Make tran unselectable
|
2012-08-16 21:46:56 +12:00 |
|
Scott_NZ
|
60fb45c909
|
Move the sam site around to make a new outpost on the top left, add engineer rescue
|
2012-08-16 21:46:56 +12:00 |
|
Scott_NZ
|
7fffb71ac4
|
Clean up timer code, add chinook extraction of Einstein
|
2012-08-16 21:46:53 +12:00 |
|
Scott_NZ
|
bf0cee9057
|
Redo outpost: move it into the town and put a miss in the old position. The player can rescue engineers from miss to capture the outpost.
|
2012-08-16 21:46:52 +12:00 |
|
Scott_NZ
|
ffd2588f50
|
Improved the soviet base
|
2012-08-16 21:46:49 +12:00 |
|
Scott_NZ
|
81e2c1d2d7
|
Implement basic reinforcements for allies2
|
2012-08-16 21:46:46 +12:00 |
|
Scott_NZ
|
fdd356c2e7
|
Improve allied base, stop tanya autotargeting
|
2012-08-16 21:46:43 +12:00 |
|
Scott_NZ
|
1e64a63fa4
|
Have the starting camera viewport position be determined by the local player
|
2012-08-16 21:46:42 +12:00 |
|