Commit Graph

1088 Commits

Author SHA1 Message Date
Caleb Anderson
ff7daf8727 MoveViewport takes a float to allow for smoother panning. Added more scripting to shellmap 2010-10-25 08:16:08 +13:00
Bob
2f0b7566e5 partial fix for tsla 2010-10-25 08:03:12 +13:00
Bob
9b8ec714d2 add AutoTarget to v2 2010-10-25 08:03:11 +13:00
Bob
e091781104 use new AttackDefault trait instead of AttackBase; make AttackBase abstract 2010-10-25 08:03:09 +13:00
Chris Forbes
10e918c375 increase ftrk range 6 -> 8; spread 3 -> 5 2010-10-23 19:14:53 +13:00
Chris Forbes
bbcad99fa7 increase agun range 6 -> 10; increase zsu-23 spread 3 -> 5 2010-10-23 18:52:04 +13:00
Chris Forbes
c8198a1a1c reduce hind cost 2000 -> 1500 2010-10-23 18:52:03 +13:00
Chris Forbes
8d5241f419 reduce hpad cost 1500 -> 300; increase heli,hind cost 1200 -> 2000 2010-10-23 18:52:03 +13:00
Chris Forbes
448b681c5b reduce AFLD cost 1100 -> 300; increase YAK cost 800 -> 1000; increase MIG cost 1200 -> 2000 2010-10-23 18:52:02 +13:00
Bob
0d9cf63dd2 move Mobile et al into Mods/ 2010-10-22 11:31:13 +13:00
Bob
6012f1d592 fix a water-walk bug 2010-10-20 20:39:18 +13:00
Chris Forbes
e3ae1bec75 add Yellowstone II map 2010-10-19 21:04:00 +13:00
Chris Forbes
b98b517e35 add some decent 4p cnc maps 2010-10-19 19:25:05 +13:00
Chris Forbes
5d9f25eef5 add Slendermang's 'Into the River Below' C&C map 2010-10-18 18:54:16 +13:00
Chris Forbes
a54c7ecc18 reduce ra AFLD power requirement from 50 to 20 2010-10-17 12:34:21 +13:00
Chris Forbes
0064caf1f4 fix cnc missiles a bit; add trails to cnc sam missiles 2010-10-17 12:34:02 +13:00
Chris Forbes
fc2fbd4689 nerf v2 reload slightly (250 -> 280) 2010-10-17 12:27:49 +13:00
Chris Forbes
0f0793cde5 buff arty slightly 2010-10-17 12:27:12 +13:00
Chris Forbes
7509bf85aa #309 add Tiberian's 'chokepoint' cnc 1v1 map 2010-10-16 18:54:04 +13:00
Chris Forbes
64e8088ae4 cnc: nerf apc speed 15 -> 11 2010-10-16 18:54:03 +13:00
Chris Forbes
15584b9b34 c&c unit tuning: orca various nerfs, bggy/jeep/bike speed nerfs 2010-10-16 18:54:03 +13:00
Chris Forbes
51edd5a3f4 #314 reduce effectiveness of GUN vs unarmored, 30% -> 20% 2010-10-16 17:19:04 +13:00
Paul Chote
b64dcbf502 Fix HackyAI in cnc 2010-10-16 11:49:27 +13:00
Paul Chote
5694c113be undo testing changes 2010-10-16 09:56:01 +13:00
Paul Chote
01cf5c21a7 Add `roof' to lst 2010-10-16 09:56:01 +13:00
Paul Chote
4206d2e131 Add Katzsmile's transport remake; make it controllable on GDI01 while testing. 2010-10-16 09:56:01 +13:00
Paul Chote
83968553aa Allow maps to override and enforce race/colour selection 2010-10-16 09:56:01 +13:00
Chris Forbes
f58eabe667 fix base cycling (and free mcv logic) for cnc 2010-10-15 18:51:25 +13:00
Chris Forbes
86695dfe29 #299 Updated version of 'The Sentinel' 1v1 map 2010-10-15 18:48:39 +13:00
Caleb Anderson
a904047a16 Toggle-able teamchat on shift-enter 2010-10-15 18:07:36 +13:00
Chris Forbes
da2d461aa8 use fixed missile silo icon 2010-10-15 17:36:56 +13:00
Paul Chote
185ba80e99 Fix FMV player widget display 2010-10-14 23:30:48 +13:00
Paul Chote
28f79533eb Customisable mcv crates 2010-10-14 19:27:43 +13:00
Paul Chote
5a834c9500 Add mcv, napalm, nuke crates to cnc. Reduce levelup and cash shares. 2010-10-14 19:27:43 +13:00
Chris Forbes
3255218d5c #298 MINE overlaps units wrong -- fixed 2010-10-14 19:22:16 +13:00
Chris Forbes
f39b4f0750 fix putting units back into badr/c17 and cursors 2010-10-14 18:09:59 +13:00
Paul Chote
0e845a9f3a Make tundra slightly less boring 2010-10-13 21:44:14 +13:00
Chris Forbes
2a3c149769 rename oasis map, since that wasn't what it was. 2010-10-13 21:18:26 +13:00
Chris Forbes
247a8c9717 add Tiberian's TD map: 'The Sentinel (1v1)' 2010-10-13 20:52:40 +13:00
Chris Forbes
4afd8ad783 #289 lobby title should show servername -- fixed 2010-10-13 20:45:03 +13:00
Paul Chote
22c6c3b3f6 Remove the default westwood maps from cnc. 2010-10-13 19:57:52 +13:00
Paul Chote
1e8e5c8f5c Remove aftermath mod - it has bitrotted beyond all usefulness. 2010-10-13 19:57:52 +13:00
Paul Chote
c0fcc862d6 Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init. 2010-10-13 19:57:52 +13:00
Paul Chote
5a3ccdf0c5 fix ssm launcher rockets 2010-10-13 19:57:52 +13:00
Paul Chote
1bd802c386 Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented. 2010-10-13 19:57:52 +13:00
Paul Chote
3a4e2abedd Fix snow theatre 2010-10-13 19:57:18 +13:00
Paul Chote
f13343ef2e Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability. 2010-10-13 19:57:18 +13:00
Paul Chote
2b1ac6a60f WIP 1v1 map 2010-10-13 19:57:18 +13:00
max621
c150fd9475 Added attack move 2010-10-13 08:13:20 +13:00
Bob
597dba8584 untangling WorldRenderer from World 2010-10-12 17:24:23 +13:00