Matthias Mailänder
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ffbc76919e
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make Dune 2000 an independent mod
Arrakis tileset now loads properly
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2012-05-26 18:13:51 +02:00 |
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Matthias Mailänder
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083952a531
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added Dune 2000 music, voices
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2012-05-26 13:06:02 +02:00 |
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Matthias Mailänder
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7f48a242db
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fixed refinery, factories
a little hacky though
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2012-05-25 22:27:26 +02:00 |
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Matthias Mailänder
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4362a215d9
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fixed wall, silo; add ornithocopter, sonic tank, infantry
orni does not flap, no sonic wave weapon, infantry frames broken
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2012-05-25 17:46:58 +02:00 |
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Matthias Mailänder
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72b2e03dd0
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added tech buildings, repair pad, startport, tanks
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2012-05-24 16:26:38 +02:00 |
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Matthias Mailänder
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f7c1eb2933
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+heavy factory, radar outpost, brick wall
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2012-05-23 20:04:45 +02:00 |
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Matthias Mailänder
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68a731ed5e
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fixing MCV facings and flickering bug
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2012-05-22 23:19:05 +02:00 |
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Matthias Mailänder
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4c667be946
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fixed vehicles driving backwards
also fixed the bazooka for quad
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2012-05-22 22:17:48 +02:00 |
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Matthias Mailänder
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66f82c6c2a
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added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
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2012-05-22 21:02:25 +02:00 |
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Matthias Mailänder
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5426a5fd3c
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put d2k mod stuff into it's own branch
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2012-05-20 15:50:39 +02:00 |
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Chris Forbes
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533f9044cc
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strip redundant Id: elements from chrome yaml
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2012-04-09 13:10:40 +12:00 |
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Chris Forbes
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73f4997f6d
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remove spurious Standalone flag from mod metadata
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2011-09-26 08:40:38 +13:00 |
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Chris Forbes
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635315b0af
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rename SpecialPowerBinWidget to SupportPowerBinWidget
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2011-09-24 20:56:41 +12:00 |
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Chris Forbes
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ac71e60a4b
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remove SplitOreAndCash from MoneyBinWidget; noone uses it anymore
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2011-07-25 22:23:13 +12:00 |
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Paul Chote
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110f1aacc2
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Normalize yaml lineendings
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2011-04-09 12:14:33 +12:00 |
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Paul Chote
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687406ccbd
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Remove mod.html
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2011-01-28 09:01:06 +13:00 |
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Paul Chote
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7cabe920db
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Restrict ClickThrough to what it was originally intended for.
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2011-01-05 23:15:03 +13:00 |
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Paul Chote
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d90dec9c8e
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Remove a pile of unnecessary state management from Scrollpanels.
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2011-01-01 16:47:52 +13:00 |
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Paul Chote
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d98e09e096
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Draw scrollbar thumbs.
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2010-12-31 23:19:13 +13:00 |
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Chris Forbes
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99a0bd9609
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remove legacy .uid junk
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2010-12-28 18:53:15 +13:00 |
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Paul Chote
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7182908728
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Rename ListBoxWidget -> ScrollPanelWidget.
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2010-11-27 11:20:01 +13:00 |
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Paul Chote
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3dc16bdbb4
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Support launching an arbitrary mod. Hook up package detection for cnc.
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2010-11-25 22:51:26 +13:00 |
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Paul Chote
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810b73e1f0
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Fix encoding issue with OpenRA.Utility. Refactor SidebarEntry. Add launcher pages to all mods.
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2010-11-25 22:51:25 +13:00 |
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Paul Chote
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00dc91cf49
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Standardise Theater -> Tileset.
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2010-11-24 10:09:51 +13:00 |
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Paul Chote
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c0fcc862d6
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Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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fb90400524
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Rename TechTreeCache -> TechTree
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2010-09-18 11:28:48 +12:00 |
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Chris Forbes
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5593b9ffdd
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start splitting up tsb; fix a wtf in the save code
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2010-09-17 19:00:09 +12:00 |
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Paul Chote
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b94c2fc7c4
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Fix d2k colour picker (fact doesn't exist yet)
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2010-09-17 09:21:14 +12:00 |
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Paul Chote
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d15ab79370
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Add new tileset source
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2010-09-15 20:54:39 +12:00 |
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Paul Chote
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303613b052
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Create valid maps for custom tilesets
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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051c451867
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Support custom tile size ingame
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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ac8a3526a4
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Custom tilesize support for editor
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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629e73ac29
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support d2k remap range
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2010-09-15 19:31:20 +12:00 |
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Paul Chote
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7e5b861caf
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Hacky beginnings of a standalone d2k mod
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2010-09-15 19:31:20 +12:00 |
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Chris Forbes
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8da7bfcf3c
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add sources for tileset
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2010-07-17 12:18:07 +12:00 |
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