Mustafa Alperen Seki
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0eb5063260
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Add lua function Media.DisplaySystemMessage
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2019-06-09 16:29:42 +02:00 |
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Paul Chote
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674155a8dd
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Move ctor initializers to their own line.
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2019-06-08 18:44:50 +02:00 |
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reaperrr
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4f8f8cfb9d
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Merge HeliFly into Fly
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2019-06-07 22:18:33 +01:00 |
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Ivaylo Draganov
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1fee50be2e
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Add TruncateLabelWithTooltip helper function
* Move GetContrastColor helper to SpriteFont
* Move WidgetUtils from OpenRA.Game.Widgets to OpenRA.Mods.Common.Widgets
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2019-05-27 17:28:47 +02:00 |
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reaperrr
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0c2666b97e
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Streamline Land activity
Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
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2019-05-17 18:51:21 +01:00 |
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reaperrr
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14bd5ada1a
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Merge HeliLand into Land activity
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2019-05-17 18:51:21 +01:00 |
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Oliver Brakmann
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26d712728a
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Add scripting support for TimeLimitManager
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2019-05-16 14:56:56 +02:00 |
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reaperrr
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bc0d8ca015
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Remove ResupplyAircraft and AllowYieldingReservation
The few extra things those two activities did can be done
in Resupply, making them redundant.
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2019-04-29 01:40:52 +01:00 |
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teinarss
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d9d2202599
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System messages should be yellow to distinguish them from normal
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2019-04-27 14:51:59 +02:00 |
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abcdefg30
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b2278e85f0
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Add support for arbitrary objective type names
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2019-04-22 21:04:42 +02:00 |
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abcdefg30
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38b3a4a668
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Split INotifyWinStateChanged from INotifyObjectivesUpdated
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2019-04-22 21:04:42 +02:00 |
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tovl
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c633e07410
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Make aircraft occupy cells when landed.
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2019-04-22 02:56:57 +02:00 |
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abcdefg30
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981fe6fae1
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Remove the Lua return type of Beacon.New
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2019-04-19 16:31:03 +02:00 |
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abcdefg30
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c93dc1424c
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Throw a LuaException when placing a beacon without the player trait
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2019-04-19 16:31:03 +02:00 |
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reaperrr
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2cdae0b380
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Merge HeliReturnToBase into ReturnToBase
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2019-04-13 18:47:08 +02:00 |
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tovl
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ea4f24d0b7
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Rework harvester automation.
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2019-04-04 19:22:25 +02:00 |
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tovl
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64cec4a0ad
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Revise AttackMoveActivity.
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2019-03-22 19:02:05 +01:00 |
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abcdefg30
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8578ce1346
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Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon
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2019-03-14 01:55:34 +01:00 |
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abcdefg30
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00b8576edf
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Remove the unused INotifySold.Selling implementation
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2019-03-13 23:14:35 +01:00 |
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abcdefg30
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f021439dee
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Use explicit implementation in ScriptTriggers.cs
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2019-03-13 23:14:35 +01:00 |
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abcdefg30
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2db2148310
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Add OnAnyProduction and OnSold lua triggers
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2019-03-13 23:14:35 +01:00 |
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reaperrr
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ea2e452075
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Add SpawnActorEffect
And use it to drop DelayedAction from ReinforcementsGlobal.
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2019-03-11 12:54:58 +01:00 |
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tovl
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705795abde
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Activity.Cancel returns void instead of bool.
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2019-03-09 21:47:43 +00:00 |
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tovl
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a17cd0fa06
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Replaced Canceled state with Canceling state.
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2019-03-09 21:47:43 +00:00 |
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tovl
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2e5e7c22f4
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Make Mobile a PausableConditionalTrait
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2019-03-07 02:50:43 +01:00 |
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Paul Chote
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3e404f6ac2
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Remove HSLColor.
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2019-03-04 18:26:42 +00:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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db7414e822
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Include a note about the necessity of AnnounceOnSeen for OnDiscovered
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2019-02-22 14:32:16 +01:00 |
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abcdefg30
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599d174f33
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Fix a typo in the Lua API description of OnDiscovered
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2019-02-22 14:32:16 +01:00 |
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Paul Chote
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71dd3202c3
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Port EnterTransport to the new Enter activity.
This dramatically simplifies the reservation logic,
which seemed to be needlessly complicated. This may
regress unexpected edge-cases.
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2019-02-03 20:21:51 +01:00 |
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Paul Chote
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d6b7d5c4c7
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Port DonateExperience to the new Enter activity.
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2019-02-03 20:21:51 +01:00 |
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Paul Chote
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cc288f5afc
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Port DonateCash to the new Enter activity.
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2019-02-03 20:21:51 +01:00 |
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Paul Chote
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167371d540
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Port Demolish to the new Enter activity.
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2019-02-03 20:21:51 +01:00 |
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Paul Chote
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e9c3216048
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Port CaptureActor to the new Enter activity.
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2019-02-03 20:21:51 +01:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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abcdefg30
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3e93242929
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Fix OnAllRemovedFromWorld only triggering once
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2019-01-22 23:09:21 +00:00 |
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Oliver Brakmann
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e71a31925f
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Require explicit implementation of INotifyObjectivesUpdated
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2018-12-22 16:39:06 +13:00 |
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abcdefg30
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9b4db3468b
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Fix CombatProperties not accounting for multiple AttackBase traits
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2018-11-22 23:16:30 +00:00 |
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Andre Mohren
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7323db1492
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Unified copyright regions.
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2018-11-17 17:23:22 +00:00 |
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Andre Mohren
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b1a44086a0
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Removed unused using directives.
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2018-11-17 17:23:22 +00:00 |
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Paul Chote
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2064dc7c30
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Support non-int Enum types in the Lua API.
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2018-11-04 18:32:33 +01:00 |
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abcdefg30
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cde18221e6
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Add Lua API support for actors with multiple Production traits.
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2018-11-03 17:30:05 +01:00 |
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Paul Chote
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ea3731a7cc
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Pass the original init dict to UnitProducedByOther.
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2018-11-03 17:30:05 +01:00 |
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Paul Chote
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0901a7d9de
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Simplify FlashTarget.
Now defined in terms of a flash count, interval, and delay.
Broken FlashDuration parameter removed from Demolition.
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2018-11-03 15:09:14 +01:00 |
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Paul Chote
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3d6b170ec3
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Support multiple capture traits in order targeter and script plumbing.
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2018-11-03 14:47:22 +01:00 |
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Paul Chote
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7e67ce0139
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Pass CaptureTypes through the INotifyCapture interface.
Also make it require explicit implementation.
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2018-11-03 14:47:22 +01:00 |
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Paul Chote
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22bd7fd90b
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Remove obsolete code.
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2018-10-07 18:46:21 +02:00 |
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abcdefg30
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00dc161628
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Add a proper exception when creating an actor with an invalid owner in Lua
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2018-10-07 11:09:06 +00:00 |
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Paul Chote
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eb0e2eeb9d
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Fix misc indentation errors.
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2018-10-06 23:32:38 +02:00 |
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Andre Mohren
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3bfcecd539
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Refactored ProductionQueue to support different production styles.
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2018-09-30 16:58:49 +02:00 |
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