Commit Graph

  • b62ee4d37c Fixed sequence crash Caleb Anderson 2010-09-19 02:09:10 -05:00
  • 532afc3ff8 Fix random logging Paul Chote 2010-09-19 18:56:56 +12:00
  • 9ddb2beced Apply the same to bibs and smudges Paul Chote 2010-09-19 18:44:32 +12:00
  • 1e758ec3e0 Removed website from main repository. Matthew Bowra-Dean 2010-09-19 01:47:00 +12:00
  • aa1d44428d fix prev Chris Forbes 2010-09-19 18:50:34 +12:00
  • 23da8a24bd Only render shroud/ore that is in the current viewport Paul Chote 2010-09-19 18:33:47 +12:00
  • fef291a27e don't switch production tab while selecting building not owned by you Iran 2010-09-18 15:02:43 +02:00
  • f49e56d660 3x faster syncreport Paul Chote 2010-09-19 17:13:44 +12:00
  • 927ab00f4d Use the correct number of players in the lobby team selector Paul Chote 2010-09-18 22:33:41 +12:00
  • 3f870e7e48 Remove yaml cruft; rename music repeat -> loop. Paul Chote 2010-09-18 22:19:57 +12:00
  • f2a321186f Fix osx packaging Paul Chote 2010-09-18 21:53:22 +12:00
  • 410daecab6 sync SharedRandom Paul Chote 2010-09-18 21:33:12 +12:00
  • 966e3bb71a Remove debug spam Paul Chote 2010-09-18 20:47:24 +12:00
  • 652f06f604 Route the power check for support powers via the tech tree Paul Chote 2010-09-18 20:42:32 +12:00
  • 2a10af2007 Fix z-offset Paul Chote 2010-09-18 19:59:50 +12:00
  • 4cb26c0e3c Try again, with less fail. Paul Chote 2010-09-18 19:56:03 +12:00
  • 8455dadb3c Powerdown etc... untested Paul Chote 2010-09-18 16:14:07 +12:00
  • 3c19b3df73 Update power on damage Paul Chote 2010-09-18 15:18:31 +12:00
  • c796e155e7 Fix UpdateTotals(); add debug info. Paul Chote 2010-09-18 14:48:37 +12:00
  • ce9caec291 Begin splitting power into its own trait; incomplete and non-working. Paul Chote 2010-09-18 14:12:38 +12:00
  • 0330ef2b9e blah Chris Forbes 2010-09-18 19:57:45 +12:00
  • 872a304714 all traits can contribute to the synchash Chris Forbes 2010-09-18 18:34:57 +12:00
  • 59cc50df4c hack synchash to sync the traitdict contents (just ITick impls for now) Chris Forbes 2010-09-18 18:31:36 +12:00
  • a1fd84fb15 make actors collection sync order-dependent, since the actors themselves are. Chris Forbes 2010-09-18 18:26:03 +12:00
  • 317007f7ce temporarily disable crates (stability problem) Chris Forbes 2010-09-18 17:19:26 +12:00
  • 387212d9ea Fixed RPM build script file listing Matthew 2010-09-18 16:07:10 +12:00
  • c9ca5e207b Updated RPM build script to include menu, desktop and icon files. Matthew 2010-09-18 14:10:10 +12:00
  • ce78944a9e more editor hax Chris Forbes 2010-09-18 13:30:12 +12:00
  • 1fb336b7da unwtf the editor a bit Chris Forbes 2010-09-18 13:26:45 +12:00
  • e4d05407d9 Added export minimap to PNG. Hided unfinished Tools and Bitmap import menus. Added hack to render building roofs of they have same name but have "2" in name. (weap and weap2) katzsmile 2010-09-17 22:15:16 +04:00
  • f7eca1157e fix walkability of sh30 template in RA temperate and snow Chris Forbes 2010-09-18 11:56:22 +12:00
  • a64245fc10 fix it so it compiles with VS again Chris Forbes 2010-09-18 11:52:51 +12:00
  • ad8038867d PlayerProductionQueue -> ClassicProductionQueue. Paul Chote 2010-09-17 23:59:24 +12:00
  • fb90400524 Rename TechTreeCache -> TechTree Paul Chote 2010-09-17 23:46:17 +12:00
  • 08b25d10c1 Remove dead TechTree code Paul Chote 2010-09-17 23:36:56 +12:00
  • ba09bbba8e Remove TechLevel from special powers, and identify the performance problem. Paul Chote 2010-09-17 23:05:26 +12:00
  • 0d2e1d7de5 Hidden debug parameter for perf tick logging Paul Chote 2010-09-17 22:28:57 +12:00
  • 22861fca5a Sanitize ProductionQueue and fix bugs in TechTreeCache. Gives perf win on every tick, and fixes bugs where you lose prereqs when buildings are low power. Paul Chote 2010-09-17 22:21:49 +12:00
  • 692ef539f9 fix timings of infantry idle anims Chris Forbes 2010-09-18 11:25:45 +12:00
  • d07b0e4400 Linux desktop/menu entries. Matthew 2010-09-17 20:20:45 +12:00
  • 9848d1f403 hack WEAP door z Chris Forbes 2010-09-17 20:20:39 +12:00
  • 83eae029b7 add explicit Z to Renderable. eating my hat, etc. Chris Forbes 2010-09-17 20:05:50 +12:00
  • 99e225c279 Fix cnc fact footprint Paul Chote 2010-09-17 20:18:21 +12:00
  • 1785c4e4a8 Support for arbitrary building art offset relative to footprint Paul Chote 2010-09-17 20:18:14 +12:00
  • 69753f8a08 ffs Chris Forbes 2010-09-17 19:54:20 +12:00
  • 5593b9ffdd start splitting up tsb; fix a wtf in the save code Chris Forbes 2010-09-17 18:59:14 +12:00
  • 1b66635670 fix A10 exploit Chris Forbes 2010-09-17 18:13:41 +12:00
  • f1b1f3bd52 make hackyAI less of a tard Chris Forbes 2010-09-17 18:11:21 +12:00
  • ff611dac32 hack BelowUnits z Chris Forbes 2010-09-17 18:07:06 +12:00
  • e0a4cb4763 hack around some more z-glitches Chris Forbes 2010-09-17 18:03:29 +12:00
  • a3246866fb Better perf logging Paul Chote 2010-09-17 10:02:24 +12:00
  • b94c2fc7c4 Fix d2k colour picker (fact doesn't exist yet) Paul Chote 2010-09-17 09:21:14 +12:00
  • d530cf22da Include resources in the editor preview. Paul Chote 2010-09-17 09:09:36 +12:00
  • 94e5b02a39 fix some editor weirdness (2/2) Chris Forbes 2010-09-17 07:58:06 +12:00
  • 40533a50c1 fix some editor weirdness (1/2) Chris Forbes 2010-09-17 07:57:57 +12:00
  • d4182b1929 Tweaks to minimap preview Paul Chote 2010-09-16 22:54:49 +12:00
  • 482129499d Fix editor makefile Paul Chote 2010-09-16 22:31:43 +12:00
  • 366cd02761 Changed path text box to editable on save katzsmile 2010-09-16 14:27:05 +04:00
  • f549e7e5a8 added map preview image on save and on load katzsmile 2010-09-16 14:17:30 +04:00
  • 4cab7c7fc4 added minimap preview katzsmile 2010-09-16 13:59:25 +04:00
  • e3939d4805 Fixed most of bugs. Redone open/save dialog katzsmile 2010-09-16 13:11:20 +04:00
  • 2ae6983bc2 floater window changes katzsmile 2010-09-16 00:34:43 +04:00
  • ad00193a17 Little fix for "indian" code katzsmile 2010-09-15 23:55:05 +04:00
  • 810667abbc changed border in open/save dialog katzsmile 2010-09-15 23:50:20 +04:00
  • a66efd56f2 Title display in open/save dialogs katzsmile 2010-09-15 23:30:43 +04:00
  • 36ba15e7f9 Displaying map theater name in open/save dialogs katzsmile 2010-09-15 23:19:15 +04:00
  • d809fb1e7b Updated Map Editor: New Open/Save dialogs Added icon for program Hacked Actors Tab. Started work on floater with tools katzsmile 2010-09-15 22:58:01 +04:00
  • d0bc834a57 #151 fixed Chris Forbes 2010-09-16 18:32:03 +12:00
  • 483ca8cc4c #82 deliver to allied proc -- fixed Chris Forbes 2010-09-16 18:22:45 +12:00
  • 06aba5da46 fix remote engineer repair exploit Chris Forbes 2010-09-16 18:19:06 +12:00
  • 106fbcd5af remove some crashes Chris Forbes 2010-09-16 18:18:16 +12:00
  • f456e41a45 check if a passenger is appropriate for reverse-enter-transport Chris Forbes 2010-09-16 18:07:42 +12:00
  • 7dc3aee4a2 #68 dog attacking ground fixed Chris Forbes 2010-09-16 17:56:19 +12:00
  • c91bee8091 add option to ban attacking ground Chris Forbes 2010-09-16 17:53:59 +12:00
  • 82875e15f9 remove some bogosity; there will likely be regressions, but not a huge deal. Chris Forbes 2010-09-16 17:50:52 +12:00
  • d6f8b7d850 fix z-order bug Chris Forbes 2010-09-16 17:43:17 +12:00
  • 72fe873b26 #105 fixed Chris Forbes 2010-09-16 08:14:50 +12:00
  • e9f34b1e21 Quick fix for #87, #88. Real fix will come when we nest activities. Paul Chote 2010-09-15 20:59:42 +12:00
  • d15ab79370 Add new tileset source Paul Chote 2010-09-15 20:54:39 +12:00
  • 303613b052 Create valid maps for custom tilesets Paul Chote 2010-09-15 19:27:39 +12:00
  • 051c451867 Support custom tile size ingame Paul Chote 2010-09-15 18:56:48 +12:00
  • ac8a3526a4 Custom tilesize support for editor Paul Chote 2010-09-15 17:36:30 +12:00
  • be47fb55e8 Initial support for custom tile sizes Paul Chote 2010-09-15 17:13:18 +12:00
  • 5b8fc75d4a d2k shadows Paul Chote 2010-09-12 01:00:48 +12:00
  • 629e73ac29 support d2k remap range Paul Chote 2010-09-12 00:55:05 +12:00
  • 7e5b861caf Hacky beginnings of a standalone d2k mod Paul Chote 2010-09-12 00:26:31 +12:00
  • f3dcc14fca remove JEEP from soviet Chris Forbes 2010-09-15 07:50:57 +12:00
  • fee68d0231 Fixing permissions in deb scripts Matthew 2010-09-14 22:03:25 +12:00
  • 83f56d152f Updated web site for deb package Matthew Bowra-Dean 2010-09-14 21:30:22 +12:00
  • a04ea789f5 Deb package building working and wired up. Matthew Bowra-Dean 2010-09-14 21:18:02 +12:00
  • 94becc3ddc More work on debian package Matthew Bowra-Dean 2010-09-14 19:59:03 +12:00
  • 8452e1bdf0 Beginning work on tying debian package together. Matthew Bowra-Dean 2010-09-14 03:30:08 +12:00
  • 5a513bc69d Fixing #129 and another issue with cnc packages in RPM script. Matthew Bowra-Dean 2010-09-13 17:58:16 +12:00
  • 5a173a2bd3 Fix #137 (selection cursor on non-selectable actors) Paul Chote 2010-09-13 17:46:56 +12:00
  • d29b068d59 #140 Chris Forbes 2010-09-13 07:44:11 +12:00
  • 8dbbaca8da fix repair semantics for vehicles on FIX; fix #138 Chris Forbes 2010-09-13 07:36:53 +12:00
  • 10a1f7ec1e Fix #65; allow aircraft to receive move orders over buildings Paul Chote 2010-09-13 03:28:00 +12:00
  • 8286dba919 Improve semantics of selection cursor, plus free perf. Paul Chote 2010-09-12 19:25:05 +12:00
  • bd735059d0 Don't leak info about resources under shroud Paul Chote 2010-09-12 18:51:29 +12:00
  • 147acbf096 Improve behaviour of move orders wrt shroud/fog Paul Chote 2010-09-12 18:48:46 +12:00