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01cd6c93d93531512651323c7e1e697a555cbc34
OpenRA/OpenRA.Mods.Common/Graphics
History
Paul Chote 608b5d1674 Add UseClassicFacingFudge flag for TD/RA.
2016-01-27 21:32:21 +00:00
..
ActorPreview.cs
Merge pull request #9414 from atlimit8/TurretFacingsInit
2015-11-01 13:18:17 +01:00
BeamRenderable.cs
Overhaul LazerZap and AreaBeam rendering.
2015-12-10 23:25:59 +00:00
ContrailRenderable.cs
Use RgbaColorRenderer for rendering contrails.
2015-12-19 12:28:10 +00:00
DefaultSpriteSequence.cs
Add UseClassicFacingFudge flag for TD/RA.
2016-01-27 21:32:21 +00:00
DetectionCircleRenderable.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
RangeCircleRenderable.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
SelectionBoxRenderable.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
SpriteActorPreview.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
TextRenderable.cs
Use RgbaColorRenderer in SpriteRenderable / TextRenderable.
2015-12-19 12:28:10 +00:00
TilesetSpecificSpriteSequence.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
VoxelActorPreview.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
VoxelRenderable.cs
Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
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