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02af9d40a279e966cb49f921eb7b15e70a2229e5
OpenRA
/
OpenRa.Game
/
Sound.cs
Bob
f3f8fdef90
added Sound.PlayToPlayer. changed existing
if(localPlayer) Play()
idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready")
2010-01-26 12:43:42 +13:00
6.5 KiB
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