610 lines
7.3 KiB
YAML
610 lines
7.3 KiB
YAML
vice:
|
|
idle:
|
|
Start: 0
|
|
Length: *
|
|
muzzle: chem
|
|
Start: 0
|
|
Length: 13
|
|
Facings: 8
|
|
pvice:
|
|
idle:
|
|
Start: 0
|
|
Length: *
|
|
muzzle: chem
|
|
Start: 0
|
|
Length: 13
|
|
Facings: 8
|
|
e1:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 8
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 144
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 144
|
|
Length: 4
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 128
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 176
|
|
Length: 2
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 192
|
|
Length: 8
|
|
Facings: 8
|
|
idle1:
|
|
Start: 257
|
|
Length: 15
|
|
Tick: 120
|
|
idle2:
|
|
Start: 272
|
|
Length: 16
|
|
Tick: 120
|
|
idle3:
|
|
Start: 289
|
|
Length: 22
|
|
Tick: 120
|
|
cheer:
|
|
Start: 460
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Dancing
|
|
idle4:
|
|
Start: 517
|
|
Length: 9
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 381
|
|
Length: 9
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 390
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 398
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 406
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 418
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 366
|
|
Length: 11
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
e2:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 20
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 224
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 272
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 240
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 240
|
|
Length: 4
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 288
|
|
Length: 12
|
|
Facings: 8
|
|
idle1:
|
|
Start: 384
|
|
Length: 16
|
|
Tick: 120
|
|
idle2:
|
|
Start: 400
|
|
Length: 13
|
|
Tick: 120
|
|
cheer:
|
|
Start: 588
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 509
|
|
Length: 9
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 518
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 526
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 534
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 546
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 494
|
|
Length: 11
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
e3:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 8
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 128
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 176
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 144
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 144
|
|
Length: 4
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 192
|
|
Length: 10
|
|
Facings: 8
|
|
idle1:
|
|
Start: 274
|
|
Length: 12
|
|
Tick: 120
|
|
idle2:
|
|
Start: 289
|
|
Length: 14
|
|
Tick: 120
|
|
cheer:
|
|
Start: 476
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 397
|
|
Length: 9
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 406
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 414
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 422
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 434
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 382
|
|
Length: 11
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
e4:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 16
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 192
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 240
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 208
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 208
|
|
Length: 4
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 256
|
|
Length: 16
|
|
Facings: 8
|
|
idle1:
|
|
Start: 384
|
|
Length: 16
|
|
Tick: 120
|
|
idle2:
|
|
Start: 400
|
|
Length: 16
|
|
Tick: 120
|
|
cheer:
|
|
Start: 588
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 509
|
|
Length: 9
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 518
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 526
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 534
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 546
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 494
|
|
Length: 10
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
muzzle: flame
|
|
Start: 0
|
|
Length: 13
|
|
Facings: 8
|
|
e5:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 16
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 192
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 240
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 208
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 208
|
|
Length: 4
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 256
|
|
Length: 16
|
|
Facings: 8
|
|
idle1:
|
|
Start: 384
|
|
Length: 16
|
|
Tick: 120
|
|
idle2:
|
|
Start: 400
|
|
Length: 16
|
|
Tick: 120
|
|
cheer:
|
|
Start: 588
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 509
|
|
Length: 9
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 518
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 526
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 534
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 546
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 494
|
|
Length: 10
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
muzzle: chem
|
|
Start: 0
|
|
Length: 13
|
|
Facings: 8
|
|
e6:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 66
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 114
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 82
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 82
|
|
Length: 4
|
|
Facings: 8
|
|
idle1:
|
|
Start: 114
|
|
Length: 6
|
|
Tick: 120
|
|
idle2:
|
|
Start: 200
|
|
Length: 6
|
|
Tick: 120
|
|
cheer:
|
|
Start: 200
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 146
|
|
Length: 8
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 154
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 162
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 170
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 182
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 130
|
|
Length: 4
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1
|
|
rmbo:
|
|
stand:
|
|
Start: 0
|
|
Facings: 8
|
|
stand2:
|
|
Start: 8
|
|
Facings: 8
|
|
run:
|
|
Start: 16
|
|
Length: 6
|
|
Facings: 8
|
|
shoot:
|
|
Start: 64
|
|
Length: 4
|
|
Facings: 8
|
|
# stand -> prone transition
|
|
liedown:
|
|
Start: 96
|
|
Length: 2
|
|
Facings: 8
|
|
# prone -> stand transition
|
|
standup:
|
|
Start: 144
|
|
Length: 2
|
|
Facings: 8
|
|
prone-stand:
|
|
Start: 112
|
|
Length: 4
|
|
Facings: 8
|
|
prone-run:
|
|
Start: 112
|
|
Length: 4
|
|
Facings: 8
|
|
prone-shoot:
|
|
Start: 160
|
|
Length: 4
|
|
Facings: 8
|
|
idle1:
|
|
Start: 192
|
|
Length: 16
|
|
Tick: 120
|
|
idle2:
|
|
Start: 208
|
|
Length: 16
|
|
Tick: 120
|
|
idle3:
|
|
Start: 224
|
|
Length: 15
|
|
Tick: 120
|
|
cheer:
|
|
Start: 396
|
|
Length: 3
|
|
Facings: 8
|
|
Tick: 120
|
|
# Shot
|
|
die1:
|
|
Start: 318
|
|
Length: 8
|
|
Tick: 80
|
|
# Explode
|
|
die2:
|
|
Start: 326
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly and explode in air
|
|
die3:
|
|
Start: 334
|
|
Length: 8
|
|
Tick: 80
|
|
# Fly through air squish on ground
|
|
die4:
|
|
Start: 342
|
|
Length: 12
|
|
Tick: 80
|
|
# Burn
|
|
die5:
|
|
Start: 354
|
|
Length: 18
|
|
Tick: 80
|
|
# Tib
|
|
die6:
|
|
Start: 308
|
|
Length: 4
|
|
Tick: 80
|
|
die-crushed: squish
|
|
Start: 0
|
|
Length: 1 |