Files
OpenRA/mods/d2k/maps/harkonnen-08/rules.yaml
N.N 3a86c035b3 Rework D2k campaign scripts:
- Add InitialProductionDelay
- Different attacksDelays for early game and late game
- Adjust T3 unit production for selected missions
- Implement InitialAttackDelay, TimeBetweenAttacks
- Implement routines for idle units
- Emergency mode
- Airstrike rework
2026-02-22 17:04:04 +02:00

205 lines
5.0 KiB
YAML

Player:
PlayerResources:
DefaultCash: 7000
ExternalCondition@AIOrdos:
Condition: base-rebuilder
ExternalCondition@AIOrdosDefense:
Condition: defense-rebuilder
ExternalCondition@AIAtreides:
Condition: base-rebuilder2
ExternalCondition@AIAtreidesDefense:
Condition: defense-rebuilder2
BaseBuilderBotModule@Ordos:
RequiresCondition: base-rebuilder
BuildingQueues: Building, Upgrade
MinimumExcessPower: 0
MaximumExcessPower: 250
MaxBaseRadius: 40
ConstructionYardTypes: construction_yard
RefineryTypes: refinery
PowerTypes: wind_trap
ProductionTypes: light_factory, heavy_factory, barracks, starport
SiloTypes: silo
DefenseTypes: medium_gun_turret,large_gun_turret
SellRefineryInterval: -1
BuildingLimits:
barracks: 2
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
high_tech_factory: 1
starport: 1
wind_trap: 12
silo: 1
BuildingFractions:
wind_trap: 1
barracks: 2
high_tech_factory: 1
starport: 1
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
BaseBuilderBotModule@OrdosDefnse:
RequiresCondition: defense-rebuilder
BuildingQueues: Building, Upgrade
MinimumExcessPower: 0
MaximumExcessPower: 250
MaxBaseRadius: 40
ConstructionYardTypes: construction_yard
RefineryTypes: refinery
PowerTypes: wind_trap
ProductionTypes: light_factory, heavy_factory, barracks, starport
SiloTypes: silo
DefenseTypes: medium_gun_turret,large_gun_turret
SellRefineryInterval: -1
BuildingLimits:
barracks: 2
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
wind_trap: 12
silo: 1
high_tech_factory: 1
starport: 1
medium_gun_turret: 8
large_gun_turret: 4
BuildingFractions:
wind_trap: 1
barracks: 1
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
high_tech_factory: 1
starport: 1
medium_gun_turret: 6
large_gun_turret: 4
BaseBuilderBotModule@Atreides:
RequiresCondition: base-rebuilder2
BuildingQueues: Building, Upgrade
MinimumExcessPower: 0
MaximumExcessPower: 250
MaxBaseRadius: 40
ConstructionYardTypes: construction_yard
RefineryTypes: refinery
PowerTypes: wind_trap
ProductionTypes: light_factory, heavy_factory, barracks, starport
SiloTypes: silo
DefenseTypes: medium_gun_turret,large_gun_turret
SellRefineryInterval: -1
BuildingLimits:
barracks: 2
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
high_tech_factory: 1
starport: 1
wind_trap: 12
silo: 1
BuildingFractions:
wind_trap: 1
barracks: 1
high_tech_factory: 1
starport: 1
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
BaseBuilderBotModule@AtreidesDefense:
RequiresCondition: defense-rebuilder2
BuildingQueues: Building, Upgrade
MinimumExcessPower: 0
MaximumExcessPower: 250
MaxBaseRadius: 40
ConstructionYardTypes: construction_yard
RefineryTypes: refinery
PowerTypes: wind_trap
ProductionTypes: light_factory, heavy_factory, barracks, starport
SiloTypes: silo
DefenseTypes: medium_gun_turret,large_gun_turret
SellRefineryInterval: -1
BuildingLimits:
barracks: 2
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
wind_trap: 9
silo: 1
high_tech_factory: 1
starport: 1
medium_gun_turret: 6
large_gun_turret: 6
BuildingFractions:
wind_trap: 1
barracks: 1
refinery: 1
outpost: 1
light_factory: 1
heavy_factory: 1
high_tech_factory: 1
starport: 1
medium_gun_turret: 1
large_gun_turret: 1
World:
LuaScript:
Scripts: campaign.lua, utils.lua, harkonnen08.lua, harkonnen08-AI.lua
MissionData:
Briefing: briefing
BriefingVideo: H_BR08_E.VQA
MapOptions:
TechLevel: unrestricted
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: easy
^Palettes:
IndexedPlayerPalette:
PlayerIndex:
Ordos Aligned Atreides: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
Neutral Atreides: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
Ordos Aligned Mercenaries: 239, 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, 228, 227, 226, 225, 224
Harkonnen Aligned Mercenaries: 239, 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, 228, 227, 226, 225, 224
FixedPlayerColorShift:
BasePalette: player
PlayerIndex:
Ordos Aligned Atreides: 0.274, -0.275, 1, 0.32, 0.34
Neutral Atreides: 0.274, -0.275, 1, 0.32, 0.34
Ordos Aligned Mercenaries: -0.219, 0.067, 1, 0.32, 0.34
Harkonnen Aligned Mercenaries: -0.219, 0.067, 1, 0.32, 0.34
carryall.reinforce:
Cargo:
MaxWeight: 10
frigate:
Aircraft:
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
mpsardaukar:
Buildable:
Prerequisites: ~disabled
stealth_raider:
Buildable:
Prerequisites: ~disabled
grenadier:
Buildable:
Prerequisites: ~disabled
thumper:
Buildable:
Prerequisites: ~disabled