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OpenRA/mods/ra/fluent/chrome.ftl
2026-01-26 20:54:37 +02:00

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## ingame-observer.yaml
label-economy-stats-harvesters-header = Harvesters
label-economy-stats-derricks-header = Oil Derricks
## ingame-player.yaml
button-command-bar-force-move =
.tooltip = Force Move
.tooltipdesc =
Selected units will move to the desired location
- Default activity for the target is suppressed
- Vehicles will attempt to crush enemies at the target location
- Helicopters will land at the target location
- Chrono Tanks will teleport towards the target location
Left-click icon then right-click on target.
Hold <(Alt)> to activate temporarily while commanding units.
button-command-bar-force-attack =
.tooltip = Force Attack
.tooltipdesc =
Selected units will attack the targeted unit or location
- Default activity for the target is suppressed
- Allows targeting of own or ally forces
- Long-range artillery units will always target the
location, ignoring units and buildings
Left-click icon then right-click on target.
Hold <(Ctrl)> to activate temporarily while commanding units.
button-command-bar-deploy =
.tooltip = Deploy
.tooltipdesc =
Selected units will perform their default deploy activity
- MCVs will unpack into a Construction Yard
- Construction Yards will re-pack into a MCV
- Transports will unload their passengers
- Demolition Trucks and MAD Tanks will self-destruct
- Minelayers will deploy a mine
- Aircraft will return to base
Acts immediately on selected units.
button-top-buttons-beacon-tooltip = Place Beacon
button-top-buttons-sell-tooltip = Sell
button-top-buttons-power-tooltip = Power Down
button-top-buttons-repair-tooltip = Repair
button-production-types-building-tooltip = Buildings
button-production-types-defense-tooltip = Defense
button-production-types-infantry-tooltip = Infantry
button-production-types-vehicle-tooltip = Vehicles
button-production-types-aircraft-tooltip = Aircraft
button-production-types-naval-tooltip = Naval