226 lines
8.8 KiB
C#
226 lines
8.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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class GameInfoStatsLogic : ChromeLogic
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{
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[TranslationReference]
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static readonly string Unmute = "unmute";
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[TranslationReference]
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static readonly string Mute = "mute";
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[TranslationReference]
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static readonly string Accomplished = "accomplished";
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[TranslationReference]
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static readonly string Failed = "failed";
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[TranslationReference]
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static readonly string InProgress = "in-progress";
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[TranslationReference("team")]
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static readonly string TeamNumber = "team-number";
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[TranslationReference]
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static readonly string NoTeam = "no-team";
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[TranslationReference]
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static readonly string Spectators = "spectators";
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[TranslationReference]
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static readonly string Gone = "gone";
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[TranslationReference("player")]
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static readonly string KickTitle = "kick-title";
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[TranslationReference]
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static readonly string KickPrompt = "kick-prompt";
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[TranslationReference]
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static readonly string KickAccept = "kick-accept";
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[ObjectCreator.UseCtor]
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public GameInfoStatsLogic(Widget widget, ModData modData, World world, OrderManager orderManager, WorldRenderer worldRenderer, Action<bool> hideMenu)
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{
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var player = world.LocalPlayer;
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var playerPanel = widget.Get<ScrollPanelWidget>("PLAYER_LIST");
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var statsHeader = widget.Get("STATS_HEADERS");
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if (player != null && !player.NonCombatant)
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{
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var checkbox = widget.Get<CheckboxWidget>("STATS_CHECKBOX");
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var statusLabel = widget.Get<LabelWidget>("STATS_STATUS");
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checkbox.IsChecked = () => player.WinState != WinState.Undefined;
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checkbox.GetCheckmark = () => player.WinState == WinState.Won ? "tick" : "cross";
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if (player.HasObjectives)
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{
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var mo = player.PlayerActor.Trait<MissionObjectives>();
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checkbox.GetText = () => mo.Objectives.First().Description;
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}
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statusLabel.GetText = () => player.WinState == WinState.Won ? Accomplished :
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player.WinState == WinState.Lost ? Failed : InProgress;
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statusLabel.GetColor = () => player.WinState == WinState.Won ? Color.LimeGreen :
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player.WinState == WinState.Lost ? Color.Red : Color.White;
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}
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else
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{
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// Expand the stats window to cover the hidden objectives
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var objectiveGroup = widget.Get("OBJECTIVE");
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objectiveGroup.Visible = false;
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statsHeader.Bounds.Y -= objectiveGroup.Bounds.Height;
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playerPanel.Bounds.Y -= objectiveGroup.Bounds.Height;
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playerPanel.Bounds.Height += objectiveGroup.Bounds.Height;
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}
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if (!orderManager.LobbyInfo.Clients.Any(c => !c.IsBot && c.Index != orderManager.LocalClient?.Index && c.State != Session.ClientState.Disconnected))
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statsHeader.Get<LabelWidget>("ACTIONS").Visible = false;
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var teamTemplate = playerPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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var playerTemplate = playerPanel.Get("PLAYER_TEMPLATE");
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var spectatorTemplate = playerPanel.Get("SPECTATOR_TEMPLATE");
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var unmuteTooltip = modData.Translation.GetString(Unmute);
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var muteTooltip = modData.Translation.GetString(Mute);
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playerPanel.RemoveChildren();
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var teams = world.Players.Where(p => !p.NonCombatant && p.Playable)
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.Select(p => (Player: p, PlayerStatistics: p.PlayerActor.TraitOrDefault<PlayerStatistics>()))
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.OrderByDescending(p => p.PlayerStatistics?.Experience ?? 0)
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.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team)
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.OrderByDescending(g => g.Sum(gg => gg.PlayerStatistics?.Experience ?? 0));
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foreach (var t in teams)
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{
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if (teams.Count() > 1)
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{
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var teamHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { });
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var team = t.Key > 0
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? modData.Translation.GetString(TeamNumber, Translation.Arguments("team", t.Key))
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: modData.Translation.GetString(NoTeam);
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teamHeader.Get<LabelWidget>("TEAM").GetText = () => team;
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var teamRating = teamHeader.Get<LabelWidget>("TEAM_SCORE");
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var scoreCache = new CachedTransform<int, string>(s => s.ToString());
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var teamMemberScores = t.Select(tt => tt.PlayerStatistics).Where(s => s != null).ToArray().Select(s => s.Experience);
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teamRating.GetText = () => scoreCache.Update(teamMemberScores.Sum());
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playerPanel.AddChild(teamHeader);
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}
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foreach (var p in t.ToList())
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{
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var pp = p.Player;
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var client = world.LobbyInfo.ClientWithIndex(pp.ClientIndex);
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var item = playerTemplate.Clone();
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LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer);
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var nameLabel = item.Get<LabelWidget>("NAME");
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WidgetUtils.BindPlayerNameAndStatus(nameLabel, pp);
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nameLabel.GetColor = () => pp.Color;
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var flag = item.Get<ImageWidget>("FACTIONFLAG");
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flag.GetImageCollection = () => "flags";
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var factionName = pp.DisplayFaction.Name;
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if (player == null || player.RelationshipWith(pp) == PlayerRelationship.Ally || player.WinState != WinState.Undefined)
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{
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flag.GetImageName = () => pp.Faction.InternalName;
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factionName = pp.Faction.Name != factionName ? $"{factionName} ({pp.Faction.Name})" : pp.Faction.Name;
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}
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else
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flag.GetImageName = () => pp.DisplayFaction.InternalName;
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WidgetUtils.TruncateLabelToTooltip(item.Get<LabelWithTooltipWidget>("FACTION"), factionName);
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var scoreCache = new CachedTransform<int, string>(s => s.ToString());
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item.Get<LabelWidget>("SCORE").GetText = () => scoreCache.Update(p.PlayerStatistics?.Experience ?? 0);
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var muteCheckbox = item.Get<CheckboxWidget>("MUTE");
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muteCheckbox.IsChecked = () => TextNotificationsManager.MutedPlayers[pp.ClientIndex];
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muteCheckbox.OnClick = () => TextNotificationsManager.MutedPlayers[pp.ClientIndex] ^= true;
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muteCheckbox.IsVisible = () => !pp.IsBot && client.State != Session.ClientState.Disconnected && pp.ClientIndex != orderManager.LocalClient?.Index;
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muteCheckbox.GetTooltipText = () => muteCheckbox.IsChecked() ? unmuteTooltip : muteTooltip;
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playerPanel.AddChild(item);
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}
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}
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var spectators = orderManager.LobbyInfo.Clients.Where(c => c.IsObserver).ToList();
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if (spectators.Count > 0)
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{
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var spectatorHeader = ScrollItemWidget.Setup(teamTemplate, () => true, () => { });
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var spectatorTeam = modData.Translation.GetString(Spectators);
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spectatorHeader.Get<LabelWidget>("TEAM").GetText = () => spectatorTeam;
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playerPanel.AddChild(spectatorHeader);
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foreach (var client in spectators)
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{
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var item = spectatorTemplate.Clone();
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LobbyUtils.SetupProfileWidget(item, client, orderManager, worldRenderer);
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var nameLabel = item.Get<LabelWidget>("NAME");
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var nameFont = Game.Renderer.Fonts[nameLabel.Font];
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var suffixLength = new CachedTransform<string, int>(s => nameFont.Measure(s).X);
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var name = new CachedTransform<(string Name, string Suffix), string>(c =>
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WidgetUtils.TruncateText(c.Name, nameLabel.Bounds.Width - suffixLength.Update(c.Suffix), nameFont) + c.Suffix);
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nameLabel.GetText = () =>
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{
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var suffix = client.State == Session.ClientState.Disconnected ? $" ({modData.Translation.GetString(Gone)})" : "";
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return name.Update((client.Name, suffix));
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};
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var kickButton = item.Get<ButtonWidget>("KICK");
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kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient?.Index && client.State != Session.ClientState.Disconnected;
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kickButton.OnClick = () =>
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{
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hideMenu(true);
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ConfirmationDialogs.ButtonPrompt(modData,
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title: KickTitle,
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titleArguments: Translation.Arguments("player", client.Name),
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text: KickPrompt,
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onConfirm: () =>
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{
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orderManager.IssueOrder(Order.Command($"kick {client.Index} {false}"));
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hideMenu(false);
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},
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onCancel: () => hideMenu(false),
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confirmText: KickAccept);
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};
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var muteCheckbox = item.Get<CheckboxWidget>("MUTE");
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muteCheckbox.IsChecked = () => TextNotificationsManager.MutedPlayers[client.Index];
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muteCheckbox.OnClick = () => TextNotificationsManager.MutedPlayers[client.Index] ^= true;
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muteCheckbox.IsVisible = () => !client.IsBot && client.State != Session.ClientState.Disconnected && client.Index != orderManager.LocalClient?.Index;
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muteCheckbox.GetTooltipText = () => muteCheckbox.IsChecked() ? unmuteTooltip : muteTooltip;
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playerPanel.AddChild(item);
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}
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}
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}
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}
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}
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