wuschel 166e26db5b added huge RA KotH map ATHENA
The map has been tested with four players and was reasonably lag free.
Note that this is the newer fixed after the multiplayer playtests - the
one on the content openra is outdated.

While the map is working perfectly fine, it would be great if
https://github.com/OpenRA/OpenRA/issues/3496 could be implemented. That
way, the player would have multiple starting options.
2013-07-02 13:36:55 +02:00
2013-06-29 12:53:08 +12:00
2013-07-02 13:36:55 +02:00
2012-06-26 20:39:56 -05:00
2013-03-26 15:42:44 +01:00
2013-06-22 07:56:06 +10:00
2013-04-28 08:07:39 +02:00
2011-03-15 09:41:46 +13:00
2011-05-03 17:40:02 +12:00
2013-03-22 08:32:33 +01:00
2013-05-15 18:13:39 +02:00
2012-06-26 20:39:56 -05:00
2013-03-14 12:40:26 +01:00

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.open-ra.org.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000 (experimental)

Check our Playing the Game Guide to win multiplayer matches.

Contribute

  • Please read INSTALL and Compiling on how to set up an OpenRA development environment.
  • Read HACKING for an overview of the engine.
  • To get your patches merged please adhere to the Contributing guidelines.
  • Some insights on the upcoming Translation framework.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom maps.
  • If you want to share custom maps, mini-games and units with the community upload them at http://content.open-ra.org

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare (ask in IRC).
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.
Description
No description provided
Readme 234 MiB
Languages
C# 79.3%
Lua 16%
Fluent 3.1%
Shell 0.6%
Objective-C 0.2%
Other 0.5%