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17d032b1902cc14b54d4f9f24ba3e727ce6eb872
OpenRA
/
mods
/
cnc
/
sequences
History
Matthias Mailänder
17d032b190
destructible trees for both CnC and RA mod
...
- move DeadBuildingState to OpenRA.Mods.RA - don't loop sequences with length > 1
2013-03-10 10:08:59 +01:00
..
campaign.yaml
Reorder sequence loading to save batches
2011-05-21 17:26:18 +12:00
civilian.yaml
Fixed tank squish anims for CNC
2011-10-06 22:06:56 -06:00
funpark.yaml
Move the sequences files into their own dir.
2010-09-09 20:31:53 +12:00
infantry.yaml
Fixed tank squish anims for CNC
2011-10-06 22:06:56 -06:00
map.yaml
destructible trees for both CnC and RA mod
2013-03-10 10:08:59 +01:00
misc.yaml
changing name of big_poof, for consistency
2013-02-09 15:26:41 -08:00
structures.yaml
cnc-structure sequences tickrate fixed
2013-02-25 16:05:11 -08:00
vehicles.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00