Files
OpenRA/mods/cnc/weapons/missiles.yaml
2017-08-20 20:48:25 +02:00

289 lines
5.2 KiB
YAML

^MissileWeapon:
ReloadDelay: 50
Range: 6c0
MinRange: 0c512
Report: bazook1.aud
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
Shadow: true
HorizontalRateOfTurn: 15
TrailImage: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 7c204
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 35
ValidTargets: Ground, Air
Versus:
None: 20
Wood: 85
Light: 100
Heavy: 100
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSounds: xplos.aud
VictimScanRadius: 0
ValidTargets: Ground, Water, Air
Dragon:
Inherits: ^MissileWeapon
ReloadDelay: 20
Range: 10c0
Report: rocket2.aud
ValidTargets: Air
Burst: 2
BurstDelays: 5
Projectile: Missile
Speed: 426
HorizontalRateOfTurn: 20
RangeLimit: 12c0
Warhead@1Dam: SpreadDamage
ValidTargets: Air
Versus:
None: 100
Wood: 100
Light: 100
Heavy: 75
Warhead@3Eff: CreateEffect
Explosions: small_building
Rockets:
Inherits: ^MissileWeapon
BikeRockets:
Inherits: ^MissileWeapon
Burst: 2
BurstDelays: 10
Projectile: Missile
HorizontalRateOfTurn: 10
Speed: 213
Warhead@1Dam: SpreadDamage
Damage: 31
Versus:
None: 25
Wood: 75
OrcaAGMissiles:
Inherits: ^MissileWeapon
ReloadDelay: 12
Burst: 2
BurstDelays: 12
Range: 5c0
MinRange: 1c256
ValidTargets: Ground
Projectile: Missile
Arm: 1
HorizontalRateOfTurn: 20
Speed: 256
RangeLimit: 6c0
Warhead@1Dam: SpreadDamage
Damage: 28
ValidTargets: Ground
Versus:
None: 30
Wood: 100
Light: 100
Heavy: 75
OrcaAAMissiles:
Inherits: OrcaAGMissiles
ValidTargets: Air
Projectile: Missile
Arm: 0
Speed: 298
Warhead@1Dam: SpreadDamage
ValidTargets: Air
Versus:
Light: 75
Heavy: 50
-Warhead@2Smu: LeaveSmudge
MammothMissiles:
Inherits: ^MissileWeapon
ReloadDelay: 45
Range: 5c0
Report: rocket1.aud
Burst: 2
BurstDelays: 15
Projectile: Missile
HorizontalRateOfTurn: 20
Speed: 341
RangeLimit: 6c0
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 45
Versus:
None: 50
Wood: 75
Light: 100
Heavy: 50
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSounds: xplos.aud
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactSounds: xplos.aud
VictimScanRadius: 0
ValidTargets: Air
227mm:
Inherits: ^MissileWeapon
ReloadDelay: 100
Range: 11c0
MinRange: 3c0
Burst: 4
BurstDelays: 4
Report: rocket1.aud
ValidTargets: Ground
TargetActorCenter: true
Projectile: Bullet
Inaccuracy: 853
LaunchAngle: 62
ContrailLength: 10
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 25
Wood: 60
Light: 100
Heavy: 50
Warhead@3Eff: CreateEffect
Explosions: med_frag
ImpactSounds: xplos.aud
227mm.stnk:
Inherits: ^MissileWeapon
ReloadDelay: 70
Range: 7c0
Report: rocket1.aud
Burst: 2
BurstDelays: 10
Projectile: Missile
Inaccuracy: 213
HorizontalRateOfTurn: 10
Speed: 213
RangeLimit: 8c409
Warhead@1Dam: SpreadDamage
Damage: 60
Versus:
None: 25
Wood: 75
Light: 100
Heavy: 90
BoatMissile:
Inherits: ^MissileWeapon
ReloadDelay: 35
Range: 8c0
Burst: 2
BurstDelays: 10
Report: rocket2.aud
Projectile: Missile
Inaccuracy: 426
HorizontalRateOfTurn: 5
Speed: 170
RangeLimit: 9c614
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 60
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSounds: xplos.aud
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactSounds: xplos.aud
VictimScanRadius: 0
ValidTargets: Air
TowerMissile:
Inherits: ^MissileWeapon
ReloadDelay: 15
Range: 7c0
Report: rocket2.aud
ValidTargets: Ground
Projectile: Missile
HorizontalRateOfTurn: 20
Speed: 298
RangeLimit: 8c409
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 50
Wood: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: med_frag
ImpactSounds: xplos.aud
TowerAAMissile:
Inherits: ^MissileWeapon
ReloadDelay: 15
Range: 8c0
Report: rocket2.aud
ValidTargets: Air
Projectile: Missile
Image: MISSILE
HorizontalRateOfTurn: 20
Speed: 426
RangeLimit: 9c614
Inaccuracy: 0
Warhead@1Dam: SpreadDamage
Spread: 682
Damage: 35
ValidTargets: Air
Versus:
None: 100
Wood: 100
Light: 100
Heavy: 75
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Explosions: small_building
ImpactSounds: xplos.aud
Patriot:
Inherits: ^MissileWeapon
ReloadDelay: 25
Range: 9c0
MinRange: 1c0
Report: rocket2.aud
ValidTargets: Air
Projectile: Missile
Image: MISSILE
HorizontalRateOfTurn: 20
Speed: 300
RangeLimit: 10c819
Inaccuracy: 0
Warhead@1Dam: SpreadDamage
Spread: 682
Damage: 50
ValidTargets: Air
Versus:
Heavy: 75
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Explosions: poof
ImpactSounds: xplos.aud