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206088efb4b0412fe742ab5e5c110de46e9acb7d
OpenRA/OpenRA.Mods.Common/Graphics
History
Paul Chote 0371727596 Allow sequences to define depth offsets via sprites.
2016-07-13 22:22:13 +01:00
..
ActorPreview.cs
Add DynamicFacingInit.
2016-06-15 20:36:23 +01:00
BeamRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
ContrailRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
DefaultSpriteSequence.cs
Allow sequences to define depth offsets via sprites.
2016-07-13 22:22:13 +01:00
DetectionCircleRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
RangeCircleRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
SelectionBoxRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
SpriteActorPreview.cs
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
TextRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
TilesetSpecificSpriteSequence.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelActorPreview.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelRenderable.cs
Add depth buffer support to sprites and sequences.
2016-04-15 09:42:29 -04:00
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