Files
OpenRA/mods/ts/rules
reaperrr 271dc3b4d4 Adding Nod buildings matching current GDI tech tree (power plant, production facilities).
Improving Weapons Factory exit, enabling RallyPoint (so you don't have to move units out of the way manually).
2013-08-28 00:10:02 +02:00
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2013-08-22 16:45:39 +02:00