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2e157b82f4d2e582441a31b0f007fca1298fe81e
OpenRA/OpenRA.Mods.RA/Traits
History
Oliver Brakmann c40b64ad02 Fix arbitrary defaults in InfiltrateForCashInfo.
2016-01-17 22:09:04 +01:00
..
Attack
First step in the attack mechanism's refactor.
2015-10-06 01:46:55 +02:00
Buildings
Remove "Fake" tag.
2015-12-26 12:38:27 +00:00
Infiltration
Fix arbitrary defaults in InfiltrateForCashInfo.
2016-01-17 22:09:04 +01:00
PaletteEffects
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Render
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
2015-09-21 15:50:57 -05:00
SupportPowers
Introduce FrozenUnderFogUpdatedByGps and IOnGpsRefreshed.
2016-01-17 00:13:06 +00:00
Chronoshiftable.cs
Fix some spellings.
2015-11-27 16:19:59 +00:00
Cloneable.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Disguise.cs
Store Targetables in Actor.
2015-12-12 20:55:17 +00:00
FrozenUnderFogUpdatedByGps.cs
Introduce FrozenUnderFogUpdatedByGps and IOnGpsRefreshed.
2016-01-17 00:13:06 +00:00
HarvesterHuskModifier.cs
Move refinery and harvester logic to Mods.Common;
2015-02-06 13:23:07 +02:00
MadTank.cs
Store Targetables in Actor.
2015-12-12 20:55:17 +00:00
Mine.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
Minelayer.cs
Easier actor selection in game by actor bounds center
2015-12-23 12:09:08 -06:00
PortableChrono.cs
Easier actor selection in game by actor bounds center
2015-12-23 12:09:08 -06:00
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