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OpenRA/OpenRA.Mods.RA/Traits
History
Matthias Mailänder 7faebe874a check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
..
Attack
Simplify return statements.
2015-04-01 12:33:17 -05:00
Buildings
Simplify return statements.
2015-04-01 12:33:17 -05:00
Infiltration
check voice actor references
2015-06-20 12:09:58 +02:00
PaletteEffects
Simplify return statements.
2015-04-01 12:33:17 -05:00
Render
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
SupportPowers
Move Shroud.IsTargetable to Player.
2015-06-19 22:02:08 +01:00
Chronoshiftable.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
Cloneable.cs
…
DemoTruck.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Disguise.cs
check voice actor references
2015-06-20 12:09:58 +02:00
HarvesterHuskModifier.cs
Move refinery and harvester logic to Mods.Common;
2015-02-06 13:23:07 +02:00
InvulnerabilityUpgrade.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
LeavesHusk.cs
move common traits
2015-03-15 18:25:28 +01:00
MadTank.cs
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Mine.cs
Add methods to IOccupySpaceInfo.
2015-05-15 17:08:31 +01:00
Minelayer.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
PortableChrono.cs
check voice actor references
2015-06-20 12:09:58 +02:00
TargetableSubmarine.cs
…
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