Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3b25a2029a4dd81fed3068ed357b1d5a83252704
OpenRA/mods/ts
History
Matthias Mailänder 5800c07602 don't define deployed vehicles as buildings
2015-07-26 21:17:25 +02:00
..
audio
check voice actor references
2015-06-20 12:09:58 +02:00
bits
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
chrome
Rename AddRaceSuffixLogic to AddFactionSuffixLogic
2015-07-25 00:39:29 +03:00
languages
…
maps
Merge pull request #8659 from penev92/bleed_playerReference
2015-07-14 20:15:56 +02:00
rules
don't define deployed vehicles as buildings
2015-07-26 21:17:25 +02:00
sequences
add Temple of Nod
2015-07-25 20:30:41 +02:00
tilesets
Move maximum terrain height definition to mod.yaml.
2015-07-05 17:49:56 +01:00
uibits
Added a new Tiberian Sun mod build palette skin
2015-03-28 10:10:45 +01:00
weapons
Reverted friendly units' immunity to EMP and the explicit enemy vehicle targeting.
2015-07-12 23:04:15 +02:00
chrome.yaml
Rename AddRaceSuffixLogic to AddFactionSuffixLogic
2015-07-25 00:39:29 +03:00
cursors.yaml
add the GDI Upgrade Center and Ion Cannon
2015-01-24 17:35:53 +01:00
logo.png
add modchooser graphics
2014-12-24 14:22:55 +01:00
metrics.yaml
extract server browser colors to configurable yaml
2015-07-18 17:22:39 +02:00
mod.yaml
Merges LeaveMapLogic into GameInfoLogic.
2015-07-25 18:56:24 +03:00
preview.png
add modchooser graphics
2014-12-24 14:22:55 +01:00
Powered by Gitea Version: 1.25.4 Page: 1188ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API