Files
OpenRA/OpenRa.Mods.RA/Activities/Demolish.cs

27 lines
652 B
C#

using OpenRa.Effects;
using OpenRa.Traits.Activities;
namespace OpenRa.Mods.RA.Activities
{
class Demolish : IActivity
{
Actor target;
public IActivity NextActivity { get; set; }
public Demolish( Actor target )
{
this.target = target;
}
public IActivity Tick(Actor self)
{
if (target == null || target.IsDead) return NextActivity;
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(25*2,
() => target.InflictDamage(self, target.Health, Rules.WarheadInfo["DemolishWarhead"]))));
return NextActivity;
}
public void Cancel(Actor self) { target = null; NextActivity = null; }
}
}