Ashley Newson 4a4217c3b3 Fix resource calculation in map generator
The editor's resource value calculation logic was fixed in #21820 to
match actual gameplay. The map generator logic originally copied the
editor logic from EditorResourceLayer rather than ResourceLayer and
associated game logic. As such, it inherited incorrect calculations.

This change updates the map generator logic to match the now
consistent logic in both ResourceLayer classes. Map generator resource
settings are also adjusted -25% to continue roughly matching the
previous resource output.
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OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.

Join the Forum for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

EA has not endorsed and does not support this product.

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

License

Copyright (c) OpenRA Developers and Contributors This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.

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