Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
527675db8d1fa0b035d554d80e606e79134f221d
OpenRA/OpenRA.Mods.Common/Traits/Attack
History
atlimit8 527675db8d Attack activities use armaments directly through constructor
2015-09-24 16:17:06 -05:00
..
AttackBase.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
AttackCharge.cs
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
AttackFollow.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
AttackFrontal.cs
Attack activities use armaments directly through constructor
2015-09-24 16:17:06 -05:00
AttackGarrisoned.cs
Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
2015-09-15 22:57:08 -05:00
AttackMedic.cs
Attack activities use armaments directly through constructor
2015-09-24 16:17:06 -05:00
AttackOmni.cs
Remove redundant ISync and ITick from Attack* traits
2015-07-29 17:45:30 +02:00
AttackTurreted.cs
Remove redundant ISync and ITick from Attack* traits
2015-07-29 17:45:30 +02:00
AttackWander.cs
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
Powered by Gitea Version: 1.25.1 Page: 249ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API