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52b4ac0aed8771683d60d39441a4e4dede93d899
OpenRA/mods/ra/rules
History
Curtis Shmyr 1be6339590 RA - moved husk capturing from engineer to mechanic
2014-04-03 22:46:23 -06:00
..
aircraft.yaml
Add upgrade rules.
2014-03-21 10:07:28 +13:00
civilian.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
defaults.yaml
Merge pull request #4941 from Mailaender/kill-husks
2014-04-04 03:56:33 +13:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
RA - moved husk capturing from engineer to mechanic
2014-04-03 22:46:23 -06:00
ships.yaml
Add upgrade rules.
2014-03-21 10:07:28 +13:00
structures.yaml
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
system-actors.yaml
Remove duplication between Immobile and Mine.
2014-03-20 21:54:06 +13:00
system-ai.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-player.yaml
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
system-world.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
trees.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
vehicles.yaml
Decrease MRJ cost
2014-04-02 21:28:31 -06:00
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