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53763abfee5ecab2dfd30bf4b547b1660f11b81c
OpenRA/OpenRA.Game/Map
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Paul Chote fad0215842 Merge pull request #6698 from RoosterDragon/memory-savings
Small memory savings
2014-10-12 11:43:08 +13:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Refactoring pass.
2014-07-07 17:34:25 +01:00
CellRegion.cs
Sped up shroud rendering.
2014-07-07 17:34:31 +01:00
Map.cs
Merge pull request #6698 from RoosterDragon/memory-savings
2014-10-12 11:43:08 +13:00
MapCache.cs
Load assets using absolute paths. Fixes #6717.
2014-10-11 11:02:30 +13:00
MapPreview.cs
Load assets using absolute paths. Fixes #6717.
2014-10-11 11:02:30 +13:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Change indexes into tile arrays to be stored as bytes to save memory.
2014-10-09 20:03:01 +01:00
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