Chris Forbes 5bc47f4834 Add generation counting to Actor and Target
This allows us to invalidate targets based on arbitrary conditions,
just by bumping the actor's generation number.

The next patches will use this.
2013-06-13 09:44:13 +12:00
2013-06-04 20:40:24 +12:00
2013-06-04 20:40:24 +12:00
2012-06-26 20:39:56 -05:00
2013-03-26 15:42:44 +01:00
2010-02-16 21:20:41 +13:00
2013-04-28 08:07:39 +02:00
2011-03-15 09:41:46 +13:00
2011-05-03 17:40:02 +12:00
2013-03-22 08:32:33 +01:00
2013-05-15 18:13:39 +02:00
2012-06-26 20:39:56 -05:00
2013-03-14 12:40:26 +01:00
2010-04-13 20:43:53 +12:00

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.open-ra.org.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000 (experimental)

Check our Playing the Game Guide to win multiplayer matches.

Contribute

  • Please read INSTALL and Compiling on how to set up an OpenRA development environment.
  • Read HACKING for an overview of the engine.
  • To get your patches merged please adhere to the Contributing guidelines.
  • Some insights on the upcoming Translation framework.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom maps.
  • If you want to share custom maps, mini-games and units with the community upload them at http://content.open-ra.org

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare (ask in IRC).
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.
Description
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