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642497a5b75ebc16d21c51579844ea394e9aba43
OpenRA/mods/ra/rules
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Matthias Mailänder 4b1bedd7dd use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
..
ai.yaml
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
aircraft.yaml
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
civilian.yaml
Added ^SpriteActor and streamlined RA defaults
2015-09-03 22:39:57 +02:00
decoration.yaml
remove actors without palette glitches, but non-sensical
2015-05-18 19:41:47 +02:00
defaults.yaml
Cut yaml duplication between anti-actor mines
2015-09-09 00:16:23 +02:00
fakes.yaml
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
husks.yaml
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
infantry.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
misc.yaml
Cut yaml duplication between anti-actor mines
2015-09-09 00:16:23 +02:00
palettes.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
player.yaml
Replace icon veterancy overlay with new artwork.
2015-08-15 20:59:52 +01:00
ships.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
structures.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
vehicles.yaml
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
world.yaml
Rename MPStartUnitsInfo.Races to Factions
2015-08-11 04:00:08 +03:00
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