Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6c855cdb8a0cab6e4a5fad5d6527c910ad3b289e
OpenRA/OpenRA.Game/Map
History
Paul Chote dc211cc729 Fix an unrelated editor regression.
2014-12-23 10:00:23 +13:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Cache the initial path layer for faster path search startups.
2014-12-13 21:44:32 +00:00
CellRegion.cs
Added the ability to enumerate the map-coords of a CellRegion for performance.
2014-12-20 23:36:28 +00:00
Map.cs
Fix an unrelated editor regression.
2014-12-23 10:00:23 +13:00
MapCache.cs
Drop support for map format 5.
2014-12-23 09:08:00 +13:00
MapPreview.cs
Fix the handling of maps with invalid rules. Fixes #6787.
2014-10-19 15:52:13 +13:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Powered by Gitea Version: 1.25.1 Page: 84ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API