Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6d742efbf4a13757f0e244d92b5e59a9245a51ef
OpenRA/OpenRA.Mods.Common/Graphics
History
Paul Chote b94b703157 Add a check for bogus Frames / Length combinations.
2016-08-06 21:19:32 +01:00
..
ActorPreview.cs
Add DynamicFacingInit.
2016-06-15 20:36:23 +01:00
BeamRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
ContrailRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
DefaultSpriteSequence.cs
Add a check for bogus Frames / Length combinations.
2016-08-06 21:19:32 +01:00
DetectionCircleRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
RangeCircleRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
SelectionBoxRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
SpriteActorPreview.cs
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
TextRenderable.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
TilesetSpecificSpriteSequence.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelActorPreview.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelRenderable.cs
Add depth buffer support to sprites and sequences.
2016-04-15 09:42:29 -04:00
Powered by Gitea Version: 1.25.1 Page: 169ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API