RoosterDragon 6e89bef657 Speed up Util.FastCopyIntoChannel.
The assets for the Tiberian Dawn HD mod are much larger than assets for the default mods, causing a lot of load time to be spent in Util.FastCopyIntoChannel.

We can provide a special case for the SpriteFrameType.Bgra32 format, which is the same format as the destination buffer. In this scenario we can just perform memory copies between the source and destination. Additionally, whilst the default mods require all their assets to get their alpha premultiplied, many of the Tiberian Dawn assets are already premultiplied. Being able to skip this step for these assets saves us having to interpret the bytes into colors and back again.

For the default mods, there isn't a noticeable timing difference. For Tiberian Dawn HD or other mods with modern assets sizes, a large speedup is achieved.
2024-03-09 21:26:03 +02:00
2023-10-27 10:37:28 +03:00
2024-03-03 14:27:35 +02:00
2023-11-15 19:13:17 +02:00
2023-11-16 09:29:17 +02:00
2023-11-19 19:28:57 +02:00
2022-01-09 18:58:37 +01:00
2021-10-31 17:02:00 +01:00
2023-10-30 15:30:10 +01:00
2023-04-05 15:27:41 +03:00
2023-04-15 12:50:06 +02:00
2023-04-15 12:50:06 +02:00
2017-06-29 16:56:21 +02:00
2023-06-01 12:43:10 +02:00
2021-11-08 14:41:34 +01:00
2023-10-10 17:40:47 +03:00

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.

Join the Forum for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

EA has not endorsed and does not support this product.

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

License

Copyright (c) OpenRA Developers and Contributors This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.

Description
No description provided
Readme 234 MiB
Languages
C# 79.3%
Lua 16%
Fluent 3.1%
Shell 0.6%
Objective-C 0.2%
Other 0.5%