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6f60b16f060bd31d05ee399fa4098636a47893f5
OpenRA/OpenRA.Mods.Common/Lint
History
Matthias Mailänder 1f69a0f6ed make projectile sprite sequences lint testable
2015-07-19 19:24:18 +02:00
..
CheckActorReferences.cs
check voice actor references
2015-06-20 12:09:58 +02:00
CheckActors.cs
Reorganize actor and smudge loading.
2015-04-30 07:06:14 +12:00
CheckDeathTypes.cs
Some cleanups
2015-07-06 22:24:50 +03:00
CheckDefaultVisibility.cs
Add a lint rule for VisibilityType.
2015-07-04 17:07:08 +01:00
CheckMapCordon.cs
…
CheckMapRules.cs
Merge RulesetCache.LoadDefaultRules and LoadMapRules.
2015-07-05 14:58:00 +01:00
CheckPlayers.cs
Merge pull request #8661 from penev92/bleed_renameCountry
2015-07-14 21:05:52 +02:00
CheckRevealFootprint.cs
Add a lint rule for VisibilityType.
2015-07-04 17:07:08 +01:00
CheckSequences.cs
make projectile sprite sequences lint testable
2015-07-19 19:24:18 +02:00
CheckSyncAnnotations.cs
…
CheckTraitPrerequisites.cs
Checked LINQ queries and collections for inefficiencies.
2015-01-29 19:20:11 +00:00
CheckUpgrades.cs
Add lint check for actor upgrades
2015-06-21 11:12:15 +03:00
CheckVoiceReferences.cs
check voice actor references
2015-06-20 12:09:58 +02:00
LintBuildablePrerequisites.cs
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
LintExts.cs
Add LintExt and move GetFieldValues()
2015-06-21 11:06:53 +03:00
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