Files
OpenRA/mods/cnc/weapons/explosions.yaml
Matthias Mailänder 2b8200fb0a Merge pull request #11550 from AoAGeneral/myfeature
TD Balance Changes 06302016
2016-07-09 21:02:46 +02:00

101 lines
2.1 KiB
YAML

FlametankExplode:
Warhead@1Dam: SpreadDamage
Spread: 1c0
Damage: 115
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosions: big_napalm
ImpactSounds: xplobig6.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Scorch
HeliCrash:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSounds: xplos.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
HeliExplode:
Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_building
ImpactSounds: xplos.aud
UnitExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 50
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSounds: xplobig6.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
UnitExplodeShip:
Inherits: UnitExplode
Warhead@2Eff: CreateEffect
Explosions: building
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: big_frag
ImpactSounds: xplobig4.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
GrenadierExplode:
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 10
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSounds: xplosml2.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
Napalm.Crate:
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 90
Wood: 100
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: med_napalm
ImpactSounds: flamer2.aud