Files
OpenRA/mods/ts/weapons/explosions.yaml
reaperrr 86771c1ff2 Use Inheritance in TS explosions.yaml
Notes:
- reduced explosion Spread is intentional (in TS, HE had a Spread step of 6 pixels)
- Falloff changes are intentional (in original TS, damage was halved every Spread step)
- effective damage reduction of UnitExplode is intentional (only grenadiers dealt heavy area damage, which isn't implemented yet)
2017-01-29 14:53:28 +01:00

80 lines
1.8 KiB
YAML

^DamagingExplosion:
Warhead@1Dam: SpreadDamage
Spread: 192
Falloff: 100, 50, 25, 12, 6, 3, 0
Damage: 50
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
ExplosionPalette: effectalpha75
ImpactSounds: expnew09.aud
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
InvalidTargets: Building, Wall
UnitExplode:
Inherits: ^DamagingExplosion
UnitExplodeSmall:
Inherits: ^DamagingExplosion
Warhead@1Dam: SpreadDamage
Damage: 40
Warhead@2Eff: CreateEffect
Explosions: medium_brnl
ImpactSounds: expnew13.aud
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
InvalidTargets: Building, Wall
BuildingExplosions:
Warhead@1Eff: CreateEffect
Explosions: building, large_bang, large_brnl, verylarge_clsn, large_tumu
ExplosionPalette: effectalpha75
Warhead@2Smu: LeaveSmudge
SmudgeType: MediumCrater
CyborgExplode:
Warhead@1Eff: CreateEffect
Explosions: medium_bang
ImpactSounds: expnew10.aud
TiberiumExplosion:
Inherits: ^DamagingExplosion
Warhead@1Dam: SpreadDamage
Spread: 9
Damage: 10
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@Res: CreateResource
AddsResourceType: Tiberium
Size: 1,1
Warhead@2Eff: CreateEffect
Explosions: large_explosion
-Warhead@4Smu: LeaveSmudge
SmallDebris:
ReloadDelay: 60
Range: 4c0
Projectile: Bullet
Speed: 50, 125
LaunchAngle: 45, 135
Image: dbrissm
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true
LargeDebris:
Inherits: SmallDebris
Projectile: Bullet
Image: dbrislg
Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
ExplosionPalette: effectalpha75
ImpactSounds: expnew09.aud