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897c102d8ec9dc27e2af7746db6827482eddbfce
OpenRA/OpenRA.Game/Traits/World
History
Chris Forbes 66b1974237 unbreak AcceptSmudge on terraintypes again.
2010-04-30 10:49:34 +12:00
..
BibLayer.cs
similar perf wins in BibLayer/ResourceLayer
2010-04-18 18:23:47 +12:00
BridgeLayer.cs
Terrain speed modifiers
2010-04-17 21:56:57 +12:00
BuildingInfluence.cs
…
ChoosePaletteOnSelect.cs
fix automatic tab selection
2010-04-16 18:42:40 +12:00
Country.cs
…
CrateSpawner.cs
…
GlobalDefaults.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
LightPaletteRotator.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
PaletteFromFile.cs
…
PaletteFromRGBA.cs
…
PlayerColorPalette.cs
…
ResourceLayer.cs
async server browser
2010-04-19 18:06:48 +12:00
ResourceType.cs
Terrain speed modifiers
2010-04-17 21:56:57 +12:00
ScreenShaker.cs
…
Shroud.cs
HasSight -> RevealsShroud and used everywhere
2010-04-19 20:49:32 +12:00
ShroudPalette.cs
…
SmudgeLayer.cs
unbreak AcceptSmudge on terraintypes again.
2010-04-30 10:49:34 +12:00
SpatialBins.cs
file header for SpatialBins
2010-04-18 14:38:05 +12:00
SpawnDefaultUnits.cs
reveal start positions of allies
2010-04-29 16:51:48 +12:00
SpawnMapActors.cs
visibility fix for prev, so mod code can use it.
2010-04-17 17:48:45 +12:00
Theater.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
UnitInfluence.cs
More fixes
2010-04-09 14:50:47 +12:00
WaterPaletteRotation.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
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