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8a8368b97bfa649083967b780a62b8c2ab24b4f7
OpenRA/OpenRA.Mods.Common/Effects
History
Paul Chote 8a8368b97b Use .Yaw.Facing in Missile.
2016-01-16 22:38:17 +00:00
..
AreaBeam.cs
Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
2015-12-31 12:31:47 +01:00
Beacon.cs
Add a lua function for beacons
2015-06-28 01:25:37 +02:00
Bullet.cs
Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
2015-12-31 12:31:47 +01:00
Contrail.cs
Make actor Contrail ZOffset customizable
2015-12-28 21:28:30 +00:00
ContrailFader.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Corpse.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
CrateEffect.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
Explosion.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
FloatingText.cs
Fix floating text ZOffset.
2015-12-28 21:28:29 +00:00
GravityBomb.cs
Add missing sync interfaces.
2015-09-21 22:17:06 +01:00
LaserZap.cs
Make AreaBeam and LaserZap Z sorting customizable
2015-12-28 21:28:27 +00:00
Missile.cs
Use .Yaw.Facing in Missile.
2016-01-16 22:38:17 +00:00
NukeLaunch.cs
Cache WeaponInfo look-ups
2015-10-03 22:29:40 -05:00
PowerdownIndicator.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
RallyPointIndicator.cs
TargetLine for Rally Points
2015-11-23 19:30:24 +00:00
RepairIndicator.cs
Refactor animation classes.
2015-12-05 16:58:26 +00:00
Smoke.cs
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
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