Files
OpenRA/OpenRA.Mods.RA/Effects/Corpse.cs

43 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
public class Corpse : IEffect
{
readonly Animation anim;
readonly float2 pos;
readonly string palette;
public Corpse(Actor fromActor, int death)
{
var rs = fromActor.Trait<RenderSimple>();
palette = rs.Palette(fromActor.Owner);
anim = new Animation(rs.GetImage(fromActor));
anim.PlayThen("die{0}".F(death + 1),
() => fromActor.World.AddFrameEndTask(w => w.Remove(this)));
pos = fromActor.CenterLocation;
}
public void Tick( World world ) { anim.Tick(); }
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, palette, (int)pos.Y);
}
}
}