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93757d33245adabf112c850acb5c2095a5227c99
OpenRA/OpenRA.Game/Network
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Oliver Brakmann fd2bd7c9d3 Merge pull request #9639 from abcdefg30/specchat
Add team chat for spectators
2015-12-01 22:32:57 +01:00
..
Connection.cs
remove executable bits from source code
2015-08-06 18:05:50 +02:00
FrameData.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
GameServer.cs
…
GeoIP.cs
…
Handshake.cs
…
Order.cs
Add a method to look up actors by ID.
2015-08-09 20:25:34 +01:00
OrderIO.cs
Sync only once per tick, rather than once per tick and once per order.
2015-08-09 20:58:20 +01:00
OrderManager.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
ReplayConnection.cs
Ensure replays end when the recorder disconnects.
2015-10-25 21:22:44 +00:00
ReplayRecorderConnection.cs
…
Session.cs
IRulesetLoaded Warhead support and better error messages.
2015-10-02 13:40:21 -05:00
SyncReport.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
UnitOrders.cs
Add team chat for spectators
2015-10-15 16:20:17 +02:00
UPnP.cs
avoid working with NatDevice directly as it is dangerous
2015-11-23 21:40:48 +01:00
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