Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a6371f6fa90b7e977b1c8a863ba7c99af33ef95f
OpenRA/mods/d2k/rules
History
teinarss f0b69f8b8d Separated resource rendering into another trait
2020-01-14 19:38:47 +01:00
..
ai.yaml
Make D2k AI don't update ConYard for 2,5 Minutes.
2019-03-14 01:36:44 +01:00
aircraft.yaml
Add IdleBehavior enum to Aircraft
2019-07-21 16:29:38 +02:00
arrakis.yaml
Add AppearsOnMapPreview to default mods.
2019-04-04 19:37:19 +02:00
campaign-palettes.yaml
Improve visibility of building placement preview.
2019-05-31 15:44:09 +02:00
campaign-rules.yaml
Enable "campaign" bot for all scripted players in D2k missions.
2019-02-01 20:59:19 +01:00
campaign-tooltips.yaml
…
defaults.yaml
Refactor Spin to MaximumSpinSpeed
2020-01-06 21:47:53 +00:00
disable-player-experience.yaml
…
husks.yaml
…
infantry.yaml
Add selection tiers as inheritable templates
2019-12-08 18:39:21 +01:00
misc.yaml
Remove CrateEffect in favor of using updated SpriteEffect
2018-12-05 09:04:29 +13:00
palettes.yaml
Add line-build palette to RA, TD, D2k.
2019-05-31 15:44:09 +02:00
player.yaml
Add a trait PlayerRadarTerrain to track explored terrain
2019-11-20 16:24:56 +01:00
starport.yaml
Remove duplicate D2k starport actors from map editor.
2019-01-02 19:57:24 +01:00
structures.yaml
Disallow units idling on service depot.
2020-01-04 16:04:27 +00:00
vehicles.yaml
Add selection tiers as inheritable templates
2019-12-08 18:39:21 +01:00
world.yaml
Separated resource rendering into another trait
2020-01-14 19:38:47 +01:00
Powered by Gitea Version: 1.25.4 Page: 1170ms Template: 39ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API